[Entering Game]
[You were an abandoned infant, adopted by a monastery, and became a priest.]
Silas was thinking.
Rose said that she stole his corpse and hid it for a long time, but eventually, the corpse disappeared too.
And coincidentally, when Silas came out after completing the first playthrough, he smelled an indescribable stench on his body.
Does he physically enter the game every time he simulates?
Then, while he's kneading the nun's buttocks, would there be a scene of a person suddenly appearing out of thin air...
[You are sent to an island far from your hometown, becoming the only male monk on the island.]
Forget it for now. Deal with it if discovered.
But, a priest start this time?
Surely he won't be sexually harassed, right?
[Day 1: During evening prayers, you find yourself constantly being taken advantage of by the older nun sisters in the monastery. Considering she is your superior, you restrain yourself.]
Damn Charisma!
If I knew the game would hand out wives, I definitely wouldn't have added so much!
[...]
[Day 5: Realizing there are no consequences for taking advantage of you, not only the older nun, but other nuns also start to intentionally brush against you.]
[Your superior offers to perform a purification ritual for you personally, meaning you meet in the nude. Having no experience with women, you couldn't resist the massive mounds pressing against your face. You fell.]
Ah?
[Day 6: After waking up in a daze, you remember you are a player. Thinking back to last night's experience, you decide it doesn't count as cheating, just teaching a rule-breaking nun a lesson.]
Ruined.
Why did it take until the sixth day to remember?
[As the only male in the monastery, you quickly tame the few nuns. You become the leader holding real power in the monastery.]
Whatever.
Since it's come to this, let's look at the mission objective first.
[You recall the mission: investigate the abnormal situation on this island. You discover that this place is surrounded by sea on all sides; the only way out is a ship that comes once every half month.]
[The island's original purpose seemed to be exiling criminals. But with the change of dynasties, it became a simple maritime city. Located between several countries, it is quite prosperous. Without the restriction of ships, it might be even more prosperous.]
[As the only male priest, your activities attract much attention. Especially from young women. Men with your temperament are almost non-existent on this island.]
[But now, you refuse meaningless actions. You only care about the mission.]
[...]
[Day 10: You gather as much information as possible, but the biggest news on the island is at most who stole whose husband. Nothing particularly catches your attention.]
[...]
[Day 11: Because you have been absent from the church for a long time, your superior, the older nun, intends to use her authority to force herself on you. You use improvised tools to easily tame her.]
[Day 13: You think perhaps the matter is related to the Church again. You begin to investigate if there were any abnormalities in the monastery before you came to the island.]
Good.
That's how it should be. Just give the bitch a stick and let her play by herself.
[You found something.]
[Before you came to this island, a reclusive priest had come to the monastery. His treatment was completely different from yours; because he was sloppy and taciturn, no nun liked him.]
[Some nuns even wrote letters to the Church headquarters to complain in order to drive him away.]
[But before there was any feedback on the complaint, this priest disappeared. He left only a suicide note. Some say he threw himself into the sea, others say he took a boat and feigned death to leave quietly, or is still hiding in a dark corner of the island.]
[...]
[Luckily, this suicide note hasn't been forwarded to the Church headquarters yet; it is still in the monastery, in your superior's hands. You tamed her fiercely, making her legs go weak at the sight of you for a short time, not daring to harass you.]
[You obtained the suicide note.]
[The content is brief. The priest first claims he cannot face his sins, but the ending is completely unrelated to the beginning. It says his daughter deserves happiness.]
Is this it?
His daughter.
[You fiercely taught the weak-legged superior another lesson. Facing you, she had no energy to lie. She said the priest before you never harassed them. Or rather, he didn't seem like a man at all. He only hugged books. Unlike you, who are charming on the outside and huge on the inside.]
[You ruled out the possibility that the priest committed suicide due to humiliation from harassing nuns. You begin to use your position to check various young women's homes, and you also use your superior physical abilities to search corners at night.]
[...]
[Day 15: Through the sketches left on the priest's belongings, you have a rough idea of what his daughter looks like. You begin searching enthusiastically based on the characteristics.]
[Day 17.]
[You just woke up to find the streets, originally full of living people, filled with trees and vines overnight. No living people remain.]
[You saw a girl walking leisurely among them. Her voice was equally childish. She asked why you didn't die.]
[You found that she didn't match the height and body type in the sketches left by the priest at all. At best, she counts as a baby-faced young girl. Not a little girl at all.]
[You wanted to ask. But found you could no longer speak; your body was covered by a pale blue slime... your consciousness began to fade. In the end, you only saw that the slime was secreted from her melted feet, and her body seemed entirely composed of slime. Not human.]
[You, along with everyone on the island, became trees that could never speak. You died.]
[...]
[This simulation has ended.]
[You can load a save to before the current plot point or restart the simulation.]
[Remaining Simulation Attempts: 5 (Restores 6 daily, or spend 1000 silver coins to buy one)]
[Money held: 0 Gold, 0 Silver, 121 Copper]
[Current Mission: An isolated island, why is there a little girl made of slime turning everything into plants? Try to find clues!]
[Reward: Charisma +1]
[Simulate again/Load save?]
In the room.
Silas kneaded the nun's still-warm buttocks.
"...Mgh."
She just twisted her butt slightly, her plump thighs clamping onto Silas even harder.
What the hell is that slime? Could it be that, just like facing the nun back then, she herself is the biggest danger?
Dammit, the sketch clearly showed a little girl. Seeing her in person, is that a little girl? Her chest is like papayas. She's just a short young girl.
[Simulate again/Load save?]
[You chose to restart the simulation.]
Silas felt that a young, handsome priest was too conspicuous. Attracting attention everywhere, maybe Miss Slime hid ahead of time. A more modest role might be better.
[Entering Game]
[You were an abandoned infant since childhood, raised by the monastery.]
Wait!
It refreshed!
[After growing up, you became a male butler in charge of management.]
It really refreshed.
But did it have to be this modest?
[Due to your extraordinary temperament, you were soon pursued by many noble ladies and young noblewomen. But having grown up in a proper monastery, you kept yourself very clean.]
[Facing the coercion and bribery of the nobles, you were completely unaffected.]
[But obviously, diligent housekeeping skills alone cannot create a good master-servant relationship. You were threatened that if you didn't do it, you would be framed for masturbating with a noble lady's underwear.]
[You felt angry. Before the situation developed further, you fiercely humiliated the noble lady with a small leather whip and exquisite technique.]
[You knew this place could no longer hold you, so you chose to drift with the tide to an isolated island.]
He couldn't say he added too much Charisma.
He wasn't mocked for being lowly at the start; if he could endure it, why endure? Treating this kind of woman as a cum-dumpster to teach her a lesson didn't count as cheating.
[Arriving at the island.]
[Day 1: You remembered you are a player.]
[But you cannot start the investigation immediately. Because the price of drifting with the tide is being penniless. You must first find a way to establish yourself and fill your stomach.]
That makes sense.
You get hungry in the game too.
[You thought of your abilities. Compared to exquisite housekeeping skills, perhaps robbing the rich to feed the poor is a faster method.]
[Masked, you robbed the Lord's mansion and hoarded quite a few gold coins.]
[Just for eating and drinking, you are no longer short of money.]
[Day 2: You began to investigate the matter of Miss Slime.]
[Unfortunately, for several days, you found nothing. You encountered nothing abnormal.]
[...]
[Day 5: You discovered a noble lady on the island posted a notice recruiting a male butler. At first, you didn't care; you just planned to go in at night to help her spend some money. But you realized that inside the mansion, Miss Slime was also there.]
Ah.
That simple? Why didn't I find her before?
[You are certain the papaya-breasted girl you saw at night is the Miss Slime from your memory. You believe it is necessary to go deep inside, investigate clearly, and then act.]
[...]
[Day 6: Through excellent eloquence and charm, you successfully applied for the position of head butler. You found that the noble lady is very satisfied with you. She seemingly inadvertently takes advantage of you.]
Is she a fixed NPC now?
If there wasn't a noble lady in a game, Silas would feel unaccustomed.
[You also discovered that during the day, Miss Slime never appeared. There is a room on the second floor of the mansion that is always closed. The noble lady reminded you to ignore that room.]
Understood.
This little girl doesn't go out at all, not even out of her room. Even if he infiltrated the mansion in the simulation, he wouldn't check every room. Moreover, he focused more on the idea that Miss Slime was wandering, not thinking towards a reclusive young lady.
[...]
[Day 7: You quickly became familiar with the business. You got along well with the maids and other servants, but you were very concerned about that closed door.]
[Because the noble lady values you, you are allowed to live in the main house.]
[Late at night. You left your room and arrived at the door of that closed room on the second floor. You heard strange sounds inside. Like something being eaten.]
[Unlike during the day, the door was ajar. Not locked.]
[You decided to...]
[Important Choice Triggered]
[Option 1: Don't push the door open. Just peek here.]
[Option 2: Push the door open and ask her to share some food.]
[Engaging Free Simulation.]
What would a body made of slime eat?
Dammit, isn't there a target that is normally human? First tentacles, then succubus, now slime is here.
[You chose Option 2.]
Silas didn't care anymore.
Whether it's a mule or a horse, you have to make contact to know.
