> "Chaos is law here, morality is optional, and survival is the only currency."
---
I. THE WORLD BEFORE THE SHATTERING
Once, the world was ordinary. Blue skies, bustling streets, humans living mundane lives. Among them were two best friends, inseparable in humor and charm. Carefree, handsome, full of laughter. But fate—or the chaotic currents of the universe—had marked them.
The world they knew would crumble, and in its ashes, they would rise as beings unlike any other.
---
II. THE MUTATION EVENT – "THE SHATTERING"
Thirty years ago, the sky cracked like glass, pulsing a godlike energy across the Earth. Those exposed:
Mutated → Became Supernovas.
Awakened → Gained heightened abilities.
Unaffected → Remained normal humans.
The Shattering fractured society. Humanity splintered, morality blurred, and power became the ultimate law.
---
III. TYPES OF PEOPLE AFTER THE SHATTERING
1. Supernovas (60–80%)
Humans elevated by mutation, linked into the Supernova System.
Possess:
Sigils → Hidden marks, the only true vulnerability.
Tracks → System-guided paths defining abilities and progression.
Abilities → From elemental control to abstract concept manipulation.
Nearly indestructible, capable of:
Breaking steel
Surviving explosions
Bending reality
But strike the sigil, and even gods can fall.
2. Non-Supernovas (20–40%)
Ordinary humans who resisted mutation.
Organized:
Anti-Supernova militias
Underground factions
Tech labs creating Sigil-breaking weapons
Weak physically, but unpredictable and resourceful.
3. Anomalies (~5 total)
Mutated, but not recognized by the system.
Trackless, sigil-less, limitless potential.
Reality itself struggles to register them.
Our main duo (Dioka & Guakulia) belongs here.
---
IV. THE SUPERNOVA SYSTEM
The invisible engine of the world:
Assigns powers
Tracks growth
Governs hierarchy
Tracks
Pathways of potential abilities.
Define combat, creativity, strategy, or reality manipulation.
Most supernovas follow them; anomalies break them entirely.
Hierarchy
1. Tier 0: Normals
2. Tier 1: Minor Supernovas
3. Tier 2: Lane Supernovas
4. Tier 3: Lane-Elites
5. Tier 4: Apex Supernovas
6. Tier 5: Supernova Superiors
Tournament winners
Can set one world-rule
7. Tier 6: Supernova Supremes
Reality-bending monsters
8. Tier 7: Anomalies
Trackless, sigil-less, unloggable
Hunted by all factions
Infinite potential
---
V. THE LANES OF MUTATION – 50 PATHS TO POWER
Each lane is more than a class; it's an existential philosophy, a combination of abilities, instincts, and moral tendencies:
Elemental Lane → Fire, water, lightning masters
Cognition Lane → Mental manipulation, calculation, foresight
Phantom Lane → Stealth, ethereal forms, shadow powers
Meta-Physic Lane → Reality bending, conceptual warfare
Time-Skew Lane → Temporal distortion
…and 45 more unique paths
Some lanes produce solitary predators, others charismatic manipulators. Most overlap, creating hybrid powers and philosophies.
---
VI. WORLD REGIONS & FACTIONS
1. Civilian Regions
Ordinary humans, some mutated.
Create tech and weapons to counter Supernovas.
2. Heroic Territories
Supernovas claiming to protect humanity.
Morally gray; some genuinely protect, others secretly manipulate.
3. Villainous Domains
Ambitious supernovas pursuing dominance.
Laboratories, training grounds, conspiracy hubs.
4. Abductees & Special Factions
Humans or mutants taken by the system/void.
Return with alien or cosmic-class powers.
Outside all factions roam anomalies like Dioka & Guakulia — untethered by rules.
---
VII. TOURNAMENT OF GOD
Apex of structured chaos.
Held every few decades.
Arenas: sentient landscapes, apocalyptic cities, moonscapes, abstract dimensions.
Rewards:
Supernova Superior status
Ability to enforce world decrees
Path to Supernova Supreme
Tested skills: power, strategy, creativity, philosophy.
---
VIII. THE MAIN DUO
⭐ Dioka – The Untamed Trickster
Core Identity: chaotic, instinctive, adaptive
System Identity: "Unbound Adaptive Aberration – ERROR_∞"
Evolves mid-battle, generates abilities from situations, breaks limits unintentionally
⭐ Guakulia – The Silent Equation
Core Identity: calm, calculating, surgical
System Identity: "Conceptual Override Entity – SYSROOT_DETACHED"
Understands and overwrites abilities, maps battlefields instantly
🔥 Dynamic
Dioka = chaotic instinct
Guakulia = mathematical annihilation
Together = creation + deletion, two forces rewriting the world
---
IX. THEIR SUPERPOWERS & PHILOSOPHY
Adaptive Abilities: Grow organically, absorb or counter external powers
Sigil Resistance: Nearly impossible to exploit
Chaos Manipulation: Probability, perception, energy flow
Bond Amplification: Powers synergize when together
Behavior: Mischievous, irreverent, playful — care only for each other and survival
They walk anywhere, embarrass Supremes, and survive worlds of chaos while laughing.
---
X. SUMMARY
Supernova Apex is a world of:
Endless danger – survival is key
Fluid morality – rules are optional
Cosmic hierarchies – supernovas dominate, but anomalies surpass
Epic battles – Tournament of God, factions, city-scale wars
Unpredictable protagonists – two best friends rewriting reality
Chaos reigns, morality is a suggestion, and the stage is set for the saga of Supernova Apex.
