As Nebula Games made this news public, foreign players didn't feel much, just a bit surprised.
After all, game delays are common.
But a game being released early, which is the opposite of a delay, is rare.
But surprise turned into delight.
Being able to play the third part of "Call of Duty: Modern Warfare" almost a week early was enough to make these players cheer.
They really didn't want to suffer through another ten days of waiting.
But Chinese players knew very well about the relationship between Nebula Games and the domestic channel alliance.
Plus, the domestic distribution of "Storm Action" was also through the channel alliance.
Nebula Games' move was basically trying to kill them off for good!
But the players were somewhat enjoying the misfortune of the channel alliance.
'Haha, I'm dying of laughter. The channel alliance thought they could give Nebula Games a hard time, but it was all bark and no bite!'
'Hey upstairs, watch your words! It's not all bark and no bite, it's all thunder and no rain!'
'To be fair, if there wasn't "Call of Duty: Modern Warfare", then "Storm Action" might have sold really well, but the genre and theme clash too much.'
'Yeah! Besides players who bought Zeus accounts, I don't think there are any suckers who would buy "Storm Action", right?'
Even Howard Warcha at Atari was feeling hopeless.
Who knew Nebula Games would suddenly appear.
As for this reverse delay tactic, Howard Warcha was initially a bit angry.
But after understanding the core of it, Howard Warcha just felt wronged.
They were directly made fun of.
The players were all happy, but Lucas at Nebula Games was speechless.
Targeting the channel alliance?
While the reverse delay did give them a hard time, in terms of the actual effect.
That was totally not in Lucas' plans.
The answer is actually simple.
The game was already finished; all that was left was testing the multiplayer mode.
Also, and this is very important, players were really upset because Soap and Ghost died.
Like Price said in the game, when the fire is burning, the best way to deal with it is to set off another big explosion next to it.
And the reverse delay of "Call of Duty: Modern Warfare" part three was clearly a big explosive piece of news.
As for whether players will continue to be upset about the content of part three after it's released.
Well, we'll deal with that when the time comes.
......
Zack was still experiencing the story of "Call of Duty: Modern Warfare" part three.
This time, the player plays a new character: Yuri, which wasn't surprising to Zack.
After all, he already experienced it in the second game.
The game's level design and gameplay were still excellent, but Zack was paying more attention to the story this time.
The story continues directly from part two, and the timeline doesn't jump ahead several years like it did at the end of part one.
At the beginning of part three, Nikolai and Price take the badly injured Soap to Himachal Pradesh in northern India for emergency treatment, finally saving his life.
This is a refuge run by a Russian army unit that is still resisting domestic rebel forces.
But Makarov was clearly keeping an eye on Price and the others, and as soon as he saw that Shephard, who was above him, was dead, he immediately jumped out of hiding and back into action.
He directly sent pursuers to try to wipe out Price and the others, who were weakened after the war, and even launched indiscriminate attacks on India, which hadn't taken part in the conflict, just to eliminate his biggest problem.
But with Yuri and the others providing cover, Price and his group successfully escaped danger and went back into hiding, looking for an opportunity to strike back.
On the other side, in the United States, the situation was starting to change.
A Delta Force team called Metal 0-1 successfully destroyed the Russian radar jamming equipment on top of the New York Stock Exchange, then hijacked an Oscar II class submarine docked in New York Bay, forcing the enemy to withdraw from the East Coast.
At this time, anti-war forces within Russia also felt that things couldn't continue like this. The Russian president planned to negotiate with the United States to end the war that had been started by a conspiracy, and to show his sincerity, he decided to personally go to the American mainland and even bring his daughter with him.
But Makarov immediately stopped this action.
Makarov personally led his men to attack the president's plane, kidnapped his daughter, and forced him to hand over the nuclear launch codes and permissions.
At the same time, Makarov was also secretly shipping goods to Europe.
These goods were all filled with nerve gas. Knowing that he had no chance of winning a head-on war, the crazed Makarov launched extreme gas attacks on major NATO cities.
Although forces from various countries, like the SAS in London, put in efforts, they still couldn't stop Makarov from releasing gas bombs in city centers.
And it wasn't just London, India, the Thames, Hamburg, and various European countries were hit by biological attacks as well.
In an instant, all of Europe was plunged into war.
On the other side, Price and the others learned from a arms dealer who was helping Makarov with transporting goods that Makarov would appear in Prague, the capital of the Czech Republic.
The levels in between were still incredibly exciting.
Especially the "Iron Lady" mission, with the Eiffel Tower collapsing into the Seine River, that scene was incredibly shocking to Zack.
But besides the usual shock, the war also came with sacrifice.
Kamalov, the Russian soldier who came to help at the last moment in the first game, died in the next mission.
Here, Price and Soap originally planned for Kamalov to sneak into Makarov's hideout, and then Price would attack from the outside, working with Kamalov from the inside to draw Makarov out, and then Yuri and Soap would snipe Makarov from a distance.
But after Kamalov sneaked into Makarov's hideout, he didn't respond for a long time. Price risked his life to break into the hideout, only to find that Kamalov had been captured and tied to an electric chair, with no signs of life.
And Kamalov was covered in explosives.
'Captain Price, hell awaits you!'
'Yuri, my friend, you shouldn't have come here.'
It turned out that Makarov had seen through Price's plan and had already set up the bombs.
As the words were spoken, the bomb was detonated.
But after hearing Makarov's words, Soap began to suspect Yuri's identity, but then there was the sound of an explosion in the room.
Without much time to hesitate, Soap's instinct was to push Yuri out the window first, and then jump out himself.
"Yuri knows Makarov! Am I being betrayed!" At this time, Zack was also a little confused.
But then the enemy's artillery fire cut off his thoughts.
More importantly, Soap was covered in blood. The explosion, the injuries from the fall, and the reopening of the wound from Shephard's knife made it so that Soap couldn't even move.
"No way! Could it be..." As he carried Soap on his back, feeling Soap's breathing getting weaker and weaker, Zack had a bad feeling.
From Zakhaev to Operation Kingfish, and then Shephard.
Soap had been through so many life-or-death crises, and he always made it through.
"Price... Yuri." Soap, lying on the table after they reached a safe place, wanted to say something to Price but was interrupted.
"No... Soap... don't talk, rest!" Price was trying to calm Soap down. Price always seemed so calm.
Facing the crisis with Zakhaev, and when he was rescued from the Gulag, he was always calm.
It was only after he learned about the deaths of Ghost and Roach that Price showed any anger.
But now, Price was showing panic for the first time.
He shouted, "Get a doctor! Come on, you're not going to die, kid."
Soap, struggling as he lay there, shook his head: "No... you need to know... Makarov... he... knows... Yuri."
With the last of his strength, Soap said this information and then closed his eyes forever.
"No! Soap, damn it! Open your eyes!" Looking at Soap, who had lost all signs of life, Price lost control.
The leader of the resistance group next to them reminded Price that they had to leave because the enemy was coming soon, but Price pushed him away roughly.
Zack touched his mouth. Price looked back at the dead Soap and took out the M1911 from his pocket, placing it gently on Soap's chest.
"I'm sorry..."
An apology, it's unclear if it was because he didn't take care of Soap, or if it was to the resistance leader he pushed away.
Then Price took Soap's journal and carefully put it in his pocket.
On the battlefield, this was the only thing he could keep that proved Soap existed.
In the basement, Price pointed a gun at Yuri's head.
And asked the most important question.
Why did Makarov know Yuri.
He had worked with Makarov under Zakhaev, and after Zakhaev fell, he became one of Makarov's top assistants.
But he wasn't as crazy as his colleagues, and as Makarov became more extreme and brutal, Yuri's deeply buried conscience was awakened.
He risked his life to tell the Americans about Makarov's plan to attack the Russian airport, but this led to a death sentence because it was a conspiracy planned by Shephard and Makarov together.
After escaping death, Yuri officially left the organization. Now he only wants to make up for his past sins, so he joined Price and Soap.
Faced with Yuri's explanation, Price reluctantly accepted it and agreed to continue working with him.
After all, Yuri had helped him and Soap before, and he was still wanted as an international criminal. He didn't have any teammates who could support him.
Now that Soap was dead, at a loss, Price contacted MacMillan, who was now the commander of the SAS, risking exposure.
And MacMillan, trusting Price's character and remembering their past friendship, offered a helping hand, providing intelligence and equipment to help the two of them successfully sneak into Makarov's base near Prague.
Unexpectedly, while they didn't find Makarov, they learned that the Russian president and his daughter were being held prisoner in Germany.
So the two of them retreated and immediately had Nikolai give the information to various countries to organize an elite squad to rescue them.
Unfortunately, the rescue team was too slow, and when they arrived, they could only watch as the two hostages were taken away by helicopter.
Although the rescue failed, the joint forces tracked the hostages to a giant diamond mine in Siberia.
Price, who was wanted worldwide, Yuri, who carried the burden of sin, the Delta Force Metal 0-1 team, and the Russian anti-war forces joined hands for the rescue.
And during this operation, Sandman, Truck, and the rest of the Metal team all died, with only Frost surviving.
This operation not only ended the war but also cleared Price's name. However, while the countries were busy cleaning up the mess and fixing the battered world, Price knew that as long as Makarov, the mastermind, was still alive, his war would never end.
Price watched the news on TV about the end of the war and sorted through all the information on the operations.
For him, nothing else mattered. Makarov would get what he deserved.
Before leaving, Price looked at the information and made a phone call.
"Who is this?"
"Prisoner 627, Makarov, I'm coming for you." Price continued to sort through the information.
"Didn't they tell you? The war is over!"
"My war ends with you!" Price hung up the phone and looked at the photo of Task Force 141 on the wall.
Soap, Ghost, Roach, Sangerman...
He just looked at it quietly, then turned around silently, picked up the pistol on the table, and went out.
He knew that the story was at the end part.
But what was important was that in this Modern Warfare trilogy, he had experienced too much.
SAS squad, Task Force 141, Ranger Regiment, Alloy squad....
His teammates were also dying in each operation.
Griggs, Gaz, Paul Jackson, Roach, Ghost, Soap...
Each and every one of Price's teammates, who had fought alongside the player.
Died in operation after operation.
And all of it was related to the objective of this final operation, Makarov.
Like Captain Price said: My war ends with you, Makarov.
Aboard the armed helicopter prepared by Nikolai, Price and Yuri, who also hated Makarov, arrived at the Arabian hotel where Makarov was located.
Although the opposing side had already gotten ready with UVAs, armored jeeps, and countless guards.
But Price and Yuri still easily gained the upper hand because Makarov was focused on his own safety and had lost the power of action under the drive of his wild ambition.
Nikolai easily hacked into the hotel's surveillance system.
This segment gave Zack and all the players the feeling of being quick and excited.
Wearing heavy armor, frantically shooting and blasting everything in sight, releasing the anger in their hearts.
Watching the timer of Makarov trying to escape, Zack and countless players wish they could have grown a pair of wings so that could fly over there directly.
Clearing all of the enemies in their way, but just before arriving at the top of the hotel.
Yuri nearby suddenly shouts, "RPG!"
A rocket was shot from an armed helicopter towards Price and Yuri.
Flames burn, and a large part of the hotel collapses.
But the armed helicopter doesn't fire anymore.
Because Makarov at the top hadn't gotten on the helicopter yet.
At the last second, Price grabs onto a wire, stopping himself from falling off the building.
But Yuri wasn't as lucky, and a steel bar pierces right through his chest.
"Don't worry about me! Don't let Makarov get away!" Yuri tells Price, enduring the pain.
There wasn't any time to hesitate. With Nikolai's reminder in his ear, Price immediately runs toward the top of the hotel.
Next, Price fully shows what it means to be a God of War.
Directly leaping, courageously jumps onto the helicopter that was about to leave, and then directly kills the pilot with a knife.
Then, the out of control helicopter falls.
The entire top of the hotel turns into ruins, but miraculously neither Price nor Makarov died, only seriously injured.
The two run towards the pistol dropped in the middle.
But Price, even more injured, wasn't able to get to the pistol first.
Makarov picks up the pistol on the ground.
'Goodbye... Price."
Makarov points the pistol at Price's head.
Under the first person, Zack is clearly able to see the black barrel.
At the same time, Zack tenses up.
An instant after this thought appeared, a gun shot sound.
But Makarov wasn't the one who shot.
A splatter of blood appears on Makarov's shoulder.
At some point, Yuri, seriously injured, arrived at the top and shoots Makarov.
But this had already used up all of Yuri's strength and the shots after all missed.
At the instant he was shot, Makarov turned and fired at Yuri.
The bullet pierced Yuri's chest, and another teammate besides Price - has died.
Taking the opportunity of Yuri giving his life, Price uses all of his strength and pushes Makarov to the ground.
Punch after punch on Makarov's head.
Here, Zack frantically presses the buttons while he watches those non-stop punches and the screen turning blood red.
Then, QTE performs, in the game Price coils a steel wire around Makarov's neck.
Violently crashing into the steel glass on the top of the hotel.
'Crack!'
With the glass breaking, Price and Makarov both fall off the hotel.
Top, Makarov's hung dead body continues to sway.
And Price only struggles to sit up from the ground, gasping for breath.
Looking up towards Makarov's body in the sky, Price's mind shows Soap, Roach, Ghost, Yuri.
Afterwards, he leans against the destroyed walls, reaches into his pocket, pulls out a lighter and a cigar.
Continues to light for three times, puts the lit cigar to the final, and slowly exhales smoke.
Just like he was the first time he was performing the task on the cargo ship with Soap.
Only now, Task Force 141 only has Price by himself.
Dust to dust, dirt to dirt.
From a cigar to start, and from a cigar to end.
In the white smoke of the cigar, the BGM of the games begins to play.
The producer begins the slowly play on the list.
And the story of Modern Warfare, draws the period.
(End of chapter)
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