Cherreads

Rankings and classifications

The Bloodline Tier System

Determined at age sixteen during the Awakening Ceremony.

Low Level (1–3): Common citizens, laborers, and low-ranking soldiers.

Mid Level (4–6): The backbone of noble branch families and military officers.

High Level (7–9): The elite "Dragons" of the world; heads of main families and planetary leaders.

Divine Level (10): Legendary figures; those capable of shifting the fate of galaxies.

II. Path of Cultivation (Energy Progression)

The journey from a biological entity to a cosmic powerhouse.

The Mortal Ranks (Foundation Building):

Bone Refining (Stages 1–3): Enhancing skeletal density to withstand energy pressure.

Flesh Refining (Stages 4–6): Strengthening muscle fibers and skin for combat durability.

Blood & Tissue Refining (Stages 7–9): Purifying the internal systems to facilitate high-speed energy circulation.

The Cosmic Ranks (The Path to the Stars):

Star Form: The process of condensing gaseous spiritual energy into a solid, planet-like core.

Planetary Stage: Harnessing the gravity and power of a single world.

Orbital Stage: Expanding influence across a star system.

Galactic Core Stage: Tapping into the supermassive energy of a galaxy's center.

Nebula Shroud Stage: Becoming one with the interstellar clouds of gas and dust.

Void Sovereign: Mastering the empty spaces and dark matter between galaxies.

Universal Paragon: The pinnacle of existence; absolute authority over the laws of the universe.

III. Resource & Equipment Grading

Applies to Materials, Weapons, and Artifacts.

Mortal:

Standard tech and materials used by the general population.

Profound:

Enhanced with spiritual conductors; capable of harming low-rank beasts.

Earth:

High-density materials that can withstand planetary-level energy.

Heaven:

Rare, semi-sentient artifacts that can influence local space-time.

Divine:

Relics of the Universal Paragons; capable of destroying or creating worlds.

IV. Beast Classification

​Threat levels for the monsters inhabiting the wild sectors of Terra.

​Ranks 1–3: Low-threat;

​Ranks 4–6: High-threat; requires specialized squads or Mid-Level bloodlines.

​Ranks 7–8: Calamity-class; capable of wiping out entire cities or small sectors.

​V. Geography of Terra

​The Six Continents: Eastern, Western, Northern, Southern, Central, and the Island Continent.

​Administrative Units: Continents are divided into Sectors (e.g., Sector D), which are governed by various noble families which are all under the Human federation

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