For average families, an annual income of 300,000 to 500,000 is already quite good; an income of over a million is considered a moderately wealthy family.
Those earning millions, tens of millions, or even hundreds of millions are the super-rich.
Furthermore, Master Balls are sold in the system shop for 100 million League Coins each.
Even with immense wealth, without assets of tens or hundreds of billions, one cannot afford them.
This world certainly has many rich people, after all, it belongs to an ideal utopian world, but the vast majority are ordinary people.
Take Xia Mu's family, for example. His parents run a dockside freight logistics business; the company, while not large, is not small either, with a market value of only one or two billion.
Even so, it's quite impressive if the family can come up with tens of millions at once.
[Raising Growlithe to level 56 and then evolving it within ten days is indeed too difficult, unless you actually spend money to buy Rare Candies to level it up… Sigh~ In the end, it still depends on you. Although the cheat simulator doesn't have friendship, once the friendship level reaches 220 or higher, you can evolve it.] Even though Xia Mu is optimistic, there is still pressure.
Even if its level isn't high enough, at least if Riolu evolves into Lucario, it will have some ability to protect itself.
Then he can buy a Mega Stone from the shop and Mega Evolve, maybe even be able to fight Mewtwo whose strength hasn't fully developed yet.
Of course, this is just wishful thinking and shouldn't be taken seriously.
Its type advantage is too great.
Anyway, luckily, Riolu starts with 50 friendship points.
Otherwise, it wouldn't have been able to increase so quickly.
Moreover, the cheat simulator doesn't provide real-time friendship increase prompts; you have to try and increase it little by little yourself.
The cheat simulator is indeed very data-driven, but it's actually quite different from the game.
In other words, the calculation method in the game can be used to some extent, but it's not entirely practical.
...
'Woof~ Woof~'
Growlithe wagged its tail affectionately.
Riolu did the same.
Xia Mu squatted down with a smile and stroked them.
To increase their intimacy, before finding a clear method, all he could do was treat them with genuine care.
He was already lucky to have transmigrated to the Pokémon world.
To become a real Pokémon Trainer was, in fact, a dream come true.
Now that he had his own Pokémon, how could he just treat them as tools to be used in the game?
The two little ones thoroughly enjoyed Xia Mu's stroking.
Afterwards, Xia Mu took out energy cubes of different flavors and handed them to them respectively.
In fact, in Xia Mu's knowledge, the personalities of the two beasts were exactly the opposite.
According to the training method Xia Mu preferred in the game, he would prepare for their evolution, and his first choice for Riolu's personality would be cheerful or timid, while Growlithe's personality would be stubborn or brave.
Naturally, each had its own advantages and disadvantages.
It's fair to say that there are no perfect coincidences or absolutes in this world.
A Pokémon's personality is determined by its natural habits after birth.
Xia Mu won't intentionally change his Pokémon's personality unless the Pokémon itself dislikes it and wants to change.
As things stand, things are actually pretty good.
At least if the Jolly Growlithe evolves into Arcanine, its speed will be unparalleled; although its Special Attack will decrease, its Physical Attack won't be significantly affected.
When Riolu evolves into Lucario, its Special Attack will be much lower, but its Physical Attack will be greatly boosted.
It can be said that Xia Mu's research on physical attack builds is very thorough, and he plans to train Growlithe and Riolu in that direction.
Of course, Xia Mu isn't sure what will happen in the future, because this isn't a game.
But he believes that fate is fair; while it may bestow powerful talents, it will also appropriately diminish them.
The game world relies on stats; the real world relies on talent.
As for their six individual stats, we'll have to wait until they're fully grown before training them. Of course, some adjustments can be made during daily training and battles.
[Growlithe's Individual Stats]
[HP: 26 (Excellent)]
[Special Attack: 10 (Average)]
[Special Defense: 18 (Very Good)]
[Attack: 30 (Excellent)]
[Defense: 12 (Average)]
[Speed: 31 (Best)]
[Overall Rating: Excellent Abilities!]
...
[Riolu's IVs]
[HP: 31 (Best)]
[Special Attack: 10 (Average)]
[Special Defense: 31 (Best)]
[Attack: 31 (Best)]
[Defense: 28 (Very Good)]
[Speed: 26 (Excellent)]
[Overall Rating: Excellent Abilities!]
It must be said that both Growlithe and Riolu are top-tier.
Riolu, in particular, lives up to its reputation as a product of the cheat engine simulator; even with only 3IVs, these 3IVs are already the standard for legendary Pokémon in the game.
No longer focusing on the data, Xia Mu watched the two little ones consume the energy cubes and then said,
"After you finish eating, we'll continue. There are still over two hours until evening. I'll try to let you battle as many Pokémon as possible, because that's the fastest way to improve your strength right now.
We don't have much time left, so I need you to become stronger to help me.
Let's work together, Growlithe and Riolu. Although I can't battle, I'll always stand by your side."
His words were passionate, his eyes filled with fervor.
'Woof~'
'Woof~ Woof~'
The two little ones sensed his affection and responded.
However, their barks were quite different.
Although both were dog barks, Growlithe's bark was clearly more intimidating and powerful.
Riolu's bark, on the other hand, sounded like a puppy's, but exceptionally pleasant.
Having reached an agreement, at Xia Mu's command, the two little ones continued deeper into the forest.
This forest was vast, and the reason they came here was naturally because Bug-type and Grass-type Pokémon were easier to deal with.
The original plan was to first accelerate Growlithe's growth, indirectly boosting Riolu's.
After all, Growlithe's Fire-type moves are a hard counter to Bug and Grass types.
Unfortunately, while the cheat simulator was powerful, even showing levels, the experience points were unfortunately neutralized and consumed. It
was unclear how many experience points were needed, or how many experience points would be gained from defeating wild Pokémon.
Essentially, Natsuki had been blindly grinding these past few days.
Fortunately, it was effective; otherwise, it would have been a complete waste of time.
Simply put, while the game does determine levels based on specific experience points, the real Pokémon world isn't limited by fixed data; anything is possible.
The cheat simulator's functionality is incredibly powerful, but it's not absolute.
...
Growlithe led the way, Riolu followed closely behind to reap the rewards, and Natsuki brought up the rear.
Natsuki was betting that this method would allow for shared experience points.
Just like in the game, after defeating any Pokémon, any Pokémon you're carrying can share the experience points.
This contrasts with earlier generations where you had to carry an Exp. Share device to receive even a small amount of experience.
(End of Chapter)
