[Mist Summon: 0%]
The moment Leon and Emilia stepped into the [Land of Mist], the same panel appeared before both of them.
It hovered quietly in their vision, simple yet ominous.
This was the core mechanic of the [Land of Mist], one that countless players cursed and feared.
The rule was straightforward, yet cruel.
The percentage would continuously increase at a fixed rate of 1% every fifteen seconds. Killing a monster reduced the value by 10%.
In other words, anyone inside the zone had to kill at least one monster every two and a half minutes just to maintain balance.
Fail to do so… And the consequences were absolute.
If the percentage ever reached 100%, the [Crystal Mist Guardian] would be summoned directly to the player's location.
Once that happened, escape was impossible.
The area would be sealed, a domain formed, and the unlucky target would be forced into a direct confrontation.
