Cherreads

Chapter 56 - Chapter 56: Players: Can This Chasca Trigger Several Elemental Reactions By Herself?

Having guessed that the mechanisms showcased by the pool characters in the personal competition were very likely the ones they would have after entering the pool, the players became expectant toward the upcoming personal competition.

If it was just one-sidedly getting obliterated by pool characters, the players' moods definitely wouldn't be too happy.

But the moment they thought about how they could later use Natlan characters to shred monsters in the same way, their moods improved greatly.

At worst, they could just treat it as a new type of character trial.

It was just that this time, the players were standing in the position of the monsters.

That said, when you yourself get obliterated by Natlan's pool characters, your mentality would still explode all the same.

"No way, I just switched to Clorinde!"

Mu Yang was somewhat embarrassed at this moment.

Before starting the personal competition of the Pilgrimage of the Return of the Sacred Flame, he had swapped teams once, changing from the Dragon King brainless auto-spin team to the Clorinde Overload team.

Then, the Natlan pool character he encountered could actually fly!

That female character named Chasca had a spear that could be planted while she was flying in the sky.

At the instant the match started, Chasca surprisingly flew into the air on her spear, releasing attacks at Mu Yang's characters from long range.

Fortunately, Mu Yang usually helped his fans clear the Abyss and often encountered trash accounts, so he wasn't the type who didn't even know how to dodge just because he had strong characters.

Seeing the lock-on mark appear on Clorinde, Mu Yang unhesitatingly right-clicked to dash and evade, even though he had already activated her Elemental Skill.

The next moment, the spot where Clorinde had been standing was hit by several rounds of ammunition in different colors: cyan-green representing Anemo, red representing Pyro, blue representing Hydro, and icy-blue representing Cryo.

[Chasca alone can output so many elements?]

[This is even more OP than Honkai!]

[Isn't it normal for Honkai to output multiple elements? The Yado Dragon King can do it too]

[But Yado can only output one element at a time, whereas Chasca just output at least four elements in that attack!]

[God of Elemental Reactions!]

[Setting a character like this, miHoYo has gone mad?]

The fans' barrage was flooding the screen.

Mu Yang was having a hard time playing.

He brought Clorinde, a character who needed teammates to trigger Electro reactions to deal high damage.

But with Chasca flying in the sky, Thoma as the Pyro applicator couldn't hit her at all.

Then, the airborne Chasca suddenly tipped her hat brim, and several rounds of bullets in different elements flew over.

Mu Yang wanted to maneuver his character to dodge, but these bullets surprisingly curved, stubbornly turning in place to hit Mu Yang after he dodged.

Vaporize, Swirl, Melt...

After a series of reactions, Clorinde's health bar instantly dropped to zero.

"I should have swapped Thoma for Chuychu." Mu Yang said regretfully.

Although Clorinde during combat would convert the healing provided by teammates into Bonds of Life.

But Chuychu was currently the only character who could apply Pyro from range.

If it had been Chuychu earlier, paired with Fischl's Oz, it could have triggered Overload reactions to boost Clorinde's damage, and it wasn't impossible to counter-kill Chasca.

Although without Thoma, Clorinde would lack interruption resistance.

But with one shot from Chasca, Clorinde would explode on the spot anyway, so interruption resistance didn't matter.

[Mu Yang, Mu Yang, you just got beaten up by Chasca, what do you think of Chasca's strength?]

"You..."

Mu Yang was just about to angrily rebuke whether the other knew how to speak properly.

But seeing the other's ID, which belonged to a fan who often subscribed to his channel, the corners of his mouth immediately curved up.

"This kind of thing isn't easy to say." Mu Yang thought for a moment, then continued, "First of all, it's impossible for Chasca to output multiple elements with just one person; miHoYo wouldn't design such an overpowered character."

[Isn't the Dragon King overpowered?]

"The Dragon King is overpowered too, but that was a design mistake, and it was also related to the environment at the time." Mu Yang said.

At that time, off-field characters were simply too strong; their damage exceeded on-field DPS while not needing to take hits like on-field characters, naturally giving them an advantage.

Because they didn't need to take hits, off-field characters shouldn't need survivability, and logically their numbers should be much weaker than on-field DPS.

However, off-field characters like Neuvillette weren't designed with this in mind, and when drawn at high constellations, they surprisingly outdamaged on-field DPS.

Not to mention, a team has four slots, but only one on-field, while three off-field can output!

Drawing a strong off-field DPS meant you could even bring a dog on-field and still clear.

This led to players preferring to pull off-field DPS over on-field DPS.

But miHoYo released the most 5-stars as on-field DPS.

To sell characters of this positioning, miHoYo could only greatly increase the combat power of on-field DPS characters, and ensure it far exceeded off-field.

The character before the Dragon King, Lynette, had decent damage but a poor damage mode.

By the time of the Dragon King, it had both output and mechanics, and could even spin in place, finally surpassing off-field like Neuvillette.

Previously, teams that couldn't enter Neuvillette Hypercarry were someone else's problem, but after the Dragon King, teams that couldn't enter Dragon King teams became someone else's problem.

Of course, reality was more than that, with Sumeru version suppressing inflation and such, but essentially, on-field characters overall couldn't compete with off-field, and miHoYo kept releasing on-field, leading to this.

"Although the Dragon King is awesome, there probably won't be another character this awesome later." Mu Yang said, "From Kinich's output mechanism, future on-field characters will have sufficient output, possibly even surpassing the Dragon King, but with more restrictions."

"If Kinich doesn't have Combustion reactions, his output drops a lot; I think Chasca is the same."

"From Chasca's mechanism just now, Chasca should also be an on-field DPS character, and the intervals between each output are relatively long."

In Mu Yang's personal feeling, Chasca seemed to need to aim for a few seconds before firing bullets, and as long as the monster dodged fast enough, it wouldn't get hit.

"This is the planners' restriction on Chasca: long aiming time, possibly dodged by the opponent, and looking at her output mechanism, there's no room for hand optimization either."

Mu Yang analyzed.

He was merely analyzing based on his own experience.

But he didn't know that Chasca fighting players was different from fighting monsters.

When Chasca fights monsters, the bullets hit directly on the monsters' bodies, with no mid-flight process at all; monsters fundamentally can't dodge.

Rios had specifically modified Chasca's bullets against players to be dodgeable, considering that if players couldn't dodge at all when fighting Chasca, they might not even see the mechanism clearly before all characters died.

Guessing that Chasca's output had huge flaws based on the current situation would definitely lead to getting slapped in the face in the future.

 

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