This one had never known him, never heard his voice calling orders. It was alien from the first breath.
Buildings here bore lines and angles unlike any architecture he'd seen—half-submerged in ash, their stonework composed of unfamiliar alloys and faceted surfaces. Fences and gates were carved with symbols that glowed faintly even in the gloom, their meaning half-translated and half lost.
Towers spiraled upward, not straight but in cautious curves, their battlements sloped and layered as if designed to deflect attacks from the sky. Roads carved jagged paths between collapsed temples and markets, now crowded only with broken statues and crumbling stalls.
The sky overhead was a stormy copper.
Light slipped through it in ragged beams, like wounds cut into the clouds. The air carried a metallic taste, as if rust and old blood had seeped into the wind.
Noctis advanced.
His boots crunched on shards of something harder than glass—remnants of a shattered barrier that had once encircled the city. Crystal fragments shimmered faintly under his steps, hinting at protective shields or arcane fortifications long since overwhelmed.
He saw where people had tried to make their final stands.
Armor, half-melted, fused to the ground. Weapons still clutched in skeletal fingers. Strange vehicles—smooth-hulled, rune-inscribed—sat abandoned at intersections, their inner mechanisms dead or conserving some last drops of power.
The smell of old fire lingered.
Not the sharp, fresh scent of something recently burned, but the stale, ingrained odor of a city that had been scorched and left to cool, its char embedded in every stone.
He passed through a toppled plaza.
Columns lay on their sides like felled giants, their bases tipped toward a central tower that still stood in the distance. All lines of architecture seemed to point there—a great spire whose windows lay dark, crowned with a tangle of cables and symbols like iron vines.
The ground beneath his feet vibrated faintly.
Not with present movement, but with the echo of what had once happened here—some memory of immense force, of monsters or weapons powerful enough to shatter a fortress-city.
This was no village outpost.
This had been a capital, or close to it. Designed for defense. Expected to stand. And yet, it had fallen.
Noctis paused.
"How did monsters win here?" he wondered. "What logic failed? What blind spots did they miss until it was too late?"
He studied the ruined gates as he passed them, tracing the layered defenses: overlapping barriers, choke points, elevated firing positions. On the walls and interior chambers, faded murals depicted desperate last stands and glowing portals—evacuation or panic escapes, some half-formed, some shattered mid-use.
Did anyone get out? he asked himself. Or did the world close in around them before they could flee?
The tower's entrance stood open, doors torn or blown from their hinges.
Inside, the air cooled. Dust lay thick on strange consoles and half-lit panels. He checked the Echoframe.
WORLD SCAN: Foreign ruin.
Survivors: None detected.
Threat profile: Dormant—no active monsters in immediate vicinity.
Notable artifacts: access restricted, classified.
He explored the tower floor by floor.
He found archives inscribed in languages the Echoframe could only partly decode—accounts of a mounting threat, of experimental defenses, of hope that flickered and then vanished. One record, half-translated, suggested a specific day when everything had gone from "contained" to "irretrievable" in the span of hours.
He climbed to the top.
From the roof, the landscape stretched in all directions: jagged rivers that glinted in unnatural colors, fields choked with crystalline weeds that reflected light in sickly rainbow bands, mountains on the horizon lined with more ruins, each a silent story of failure.
He sat, the Silver Bridge artifact cool in his hand.
He thought, not sentimentally but practically.
Every world believed itself secure at some point. Every city had planners, strategists, defenders who thought they had accounted for every threat. Yet here was proof that even the most fortified places could fall.
If I can learn from this ruin, he reasoned, I might last longer in the next.
The wind rose, carrying flakes of glass-dust that skittered across his boots. He tightened his grip on the Silver Bridge—a reminder of his role now: a survivor who crossed worlds, not to belong, but to observe, endure, and adapt.
Never quite at home anywhere.
Still searching.
As dusk bled into night, the copper sky darkened to a bruised-metal hue.
Shadows lengthened over streets already burdened with rubble. The strange crystal weeds glowed faintly in cracks and gutters, giving the ruins an eerie, low light. Somewhere deeper in the city, a bass thrum rumbled, so low it was more felt than heard.
Noctis felt the change.
Monsters were waking.
He dropped from the tower and slipped into the alleys, cloak wrapped close against shifting drafts of cold and heat. Every corner, every doorway, every overturned cart became a potential hiding place or ambush point.
I need to hunt tonight, he thought. Echoes will strengthen my core. Hiding without acting is just wasting time.
He moved like a shadow among shadows.
At first, the signs were small: a faint scraping beneath stone, a cluster of tiny clicks like glass tapping glass, the creak of broken doors swinging open without wind. Then fuller shapes emerged from the dark.
He watched from a shattered archway.
His heartbeat stayed slow, his breaths controlled. He let the Echoframe mark movement signatures, but he also relied on his own eyes, ears, and experience.
Monster One: Glasslimb Lurker.
It unfolded itself from a wall, tall and spidery, limbs thin as rods. Its skin gleamed like fractured mirrors, each plate reflecting a distorted slice of the ruined street. Its joints bent the wrong way, allowing it to skitter across surfaces with unsettling grace.
It moved almost silently.
Its eyes flickered with violet sparks, blinking in uneven rhythms. When it opened its mouth, Noctis saw that its "teeth" were more like broken shards embedded in flesh, edges sharp enough to cut through steel.
The Lurker crept toward a ruined house.
It swept its limbs through debris, searching through dust, torn books, and fallen beams. Noctis slipped into the building from another angle, keeping broken furniture between them as cover. He scanned for weaknesses.
Fragile frame. Fast, but bones thin. Don't let it use that jaw. Eyes first—always.
He drew a silver knife.
From behind a scorched sofa, he flicked the blade in a low, fast spin, aiming for one of the sparking eyes. The Lurker sensed motion. Its jaw unhinged, releasing a shriek pitched so high it vibrated the air.
Windows shattered.
Shards rained down like razors. Noctis ducked, rolled, covering his head with his forearm. Thin cuts opened on exposed skin. The Lurker's limbs lashed.
Fast. Close in.
He surged forward before it could make distance.
His sword carved through one leg; crystalline fluid sprayed, hissing where it touched the floor. The Lurker staggered, tried to scramble up the wall. He feinted toward its mouth, then slashed across its other legs, collapsing it.
Three precise strikes later, its body shattered.
The fragments dissolved into pale echoes, energy swirling in the air before the Echoframe pulled them in.
ECHO GAINED: Shard Reflex +1%
Core adapted: Speed increased during mirror-phase avoidance.
Noctis stood still for a moment, listening.
The city had shifted in response—a few more distant calls, some rustling, but nothing immediate. He moved on, careful, keeping kills as quiet as possible.
Monster Two: Ember Sigil.
He found it nosing through the remains of a workshop.
It was squat and hunched, its body inscribed with glowing runes that crawled across its skin like living tattoos. Fire flickered beneath its surface, glimpses of molten light in cracks along its hide.
It rummaged through broken machines and pipes, absorbing residual power and heat. Whenever it felt threatened, it emitted a harsh bark that seemed to drag heat toward it, readying a burst.
If that explodes at close range, it melts everything nearby.
Noctis stayed behind a pile of warped metal and ash-coated wood. He studied the pattern of its glow: brightening before each small flare, dimming afterward.
Don't strike when it's charged. Force it to waste its fire.
He tossed a length of scrap metal into its path.
The Ember Sigil barked, runes flaring. A blast of white-hot flame erupted, incinerating the scrap and scorching the surrounding walls. Heat slammed into Noctis's cover, but he stayed put.
Again.
He dragged another pile of refuse into view, then spooked it with a thrown pebble. Another burst of fire, another wasted surge of energy. The runes along its body began to fade, their glow flickering unstable.
When its light dimmed to a dull orange, Noctis moved.
He dashed in, low and fast, aiming not for the core but for the runes themselves. Each cut he made disrupted a sigil. The creature bellowed, trying to draw more heat—but with its patterns sliced apart, the energy could not focus.
He kicked at its joints, driving it to the ground, then plunged his blade into the deepest rune cluster.
The Ember Sigil flared one last time.
Instead of a deadly explosion, it collapsed inward, fire imploding rather than bursting outward. The workshop fell silent. Embers rose, turning into echo-light as they were drawn into his core.
ECHO GAINED: Fire Resist +1%
Core enhanced: Heat tolerance and burn duration improved.
He moved into the next district.
Monster Three: Vilebound Orphan.
He sensed it before he saw it.
The nursery he entered felt wrong. Toys lay overturned, a small bed half-rotted, blankets stiff with time. The air was thicker than it should have been. Shadows clung to corners with unusual persistence.
