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The chat went from calling him "Daddy Max" back to "old bastard" again in the span of about thirty seconds, and Max's mouth curved into an extremely pleased smile.
Mission accomplished.
How could a streamer not tease their audience? That was basically Streaming 101.
Moreover, playing hard-to-get was objectively the best strategy for driving traffic and engagement. The data didn't lie.
Max didn't believe for a second that everyone watching the stream tonight had actually played Holy Grail War yet. A significant portion were probably casual viewers who'd heard about the controversy or seen clips on social media.
So by leaving the remaining cinematic content locked in the game itself—sparking their curiosity and making them desperately want to log in to see what happened next—that was the entire point.
After all, one more active player meant one more source of emotion points for the system.
Just like the Fate/Apocrypha story mode he'd just unveiled—that entire expansion had been created using 50 million emotion points from the system shop.
Otherwise, even if you threatened to kill Max, it would be literally impossible to develop that much content in a single day. The math just didn't work without the system's reality-warping assistance.
Getting back on track—as Max clicked past the cinematic, the new main menu interface loaded before everyone's eyes.
Unlike the previous somewhat basic web-game-style UI, this updated version finally had that proper AAA game polish that players expected from a professional release.
On the right side of the screen hung the classic moonlit painting of Camlann Hill in all its tragic glory. The menu icons on the left were arranged vertically:
[Story Mode]
[Single Player Mode]
[Multiplayer Mode]
[Ranked Mode]
The overall layout structure hadn't changed dramatically from before, but now in the center of each mode icon, a golden Holy Sword had been embedded—Excalibur itself, gleaming against the dark background.
Combined with the sleek black icons, it created an exceptionally sacred, almost reverent aesthetic.
In the lower-left corner sat a row of smaller utility icons.
In addition to keeping the Shop and Friends List buttons, a new Mailbox icon had been added.
And at this exact moment, that mailbox was flashing with an attention-grabbing red notification dot.
As if responding to everyone's collective curiosity and anticipation, Max's cursor moved to hover over the mailbox icon.
He clicked.
The mail window opened immediately, revealing a golden Holy Grail floating above a large "Confirm Receipt" button.
"During this development period, I've received an enormous amount of feedback from all of you," Max said, his tone genuine and appreciative. "Among those messages were many... uh, sharp criticisms—ahem—I mean, many extremely useful suggestions for improving the game.
Here, I'd like to sincerely apologize to all players. Because this game was developed independently by me—essentially a one-man operation—there are inevitably many shortcomings and rough edges.
Therefore, based on your collective feedback, I've made numerous modifications and updates to the game. I honestly don't know if you'll like this new interface design, but I hope it's an improvement.
At the same time, I'm also sending everyone a Holy Grail as compensation for the bugs and issues you've dealt with. Anyone who created an account before the 27th can claim this free Holy Grail right now."
The chat exploded with positive energy:
[Grateful]: MAX, YOU'VE DONE WELL! YOU'VE DONE SO WELL!
[Tears]: I'm literally crying. What kind of god-tier response time is this?! I remember mentioning the UI issue literally YESTERDAY, and it's already fixed today?!
[CallOut]: @GooseCorpGames @CompetitorStudios Get your asses in here and LEARN something! You've taken so much of our money and wasted so much of our time, but basic QOL features STILL haven't been implemented!
[Warning]: Don't be reckless upstairs, don't attract the corporate demons!
[Fearless]: So what if they show up? You think they'd DARE cause trouble here? Our Daddy Max will directly destroy them in court!
[Legal]: Max's lawyers are scarier than Lu Bu, confirmed.
"Hey, hey, hey—no wild accusations, okay?" Max said quickly, waving his hands at the camera with a nervous laugh. "Let's not invite lawsuits into this wholesome stream.
In any case, although this Holy Grail gift is small, it represents my sincere gratitude as the developer.
More Holy Grails can be earned gradually through playing the various game modes—we're not making this a pay-to-win nightmare, I promise.
At the same time, I've also just uploaded the first batch of Spiritron Dress cosmetics to the shop. There are seven total releases tonight. Now, I know that's a really small number, and I apologize for that.
But my personal technical capabilities are limited, so additional Spiritron Dresses for other characters will be gradually released through future seasonal events and updates.
And after you purchase a Spiritron Dress, when you summon the corresponding Servant in a match, you'll be able to choose whether they spawn wearing the cosmetic outfit right from the start.
Some Spiritron Dresses will dramatically change the Servant's appearance and can even be worn during actual combat—they're not just lobby cosmetics.
Let me briefly preview these seven initial releases for everyone, since tonight's main focus is demonstrating the actual in-game changes and improvements."
The seven Spiritron Dresses covered all seven main Servant classes.
The lineup included: Nero's Olympic Gymnastics Uniform, Scáthach-Skadi's Dangerous Bunny Girl Outfit, Tristan's Seaside Vacation Look, Achilles' Fearless Diver Wetsuit, Ashiya Douman's Morning Glory Yukata (Cursed), Okada Izō's Truly Handsome Traditional Hakama, and finally Paul Bunyan's Mad Rabbit Costume.
Overall, each skin had its own distinct appeal—some leaning heavily into sex appeal, others into cool factor.
But there were noticeably more male character options than female ones.
So when Max briefly cycled through preview images of all seven Spiritron Dresses on stream, the chat immediately detonated with mixed reactions:
[BunnyGirl]: HOLY SHIT, BUNNY GIRL WITH BLACK STOCKINGS?! This is too sexy! This is TOO MUCH!
[OldLady]: A hundred-year-old woman pretending to be modest! We see through you!
[Defender]: Upstairs, what nonsense are you spouting?!
[Skadi]: "Oh, NOW you remember me? NOW you want to summon me? Too late! You'll never pull me in this lifetime!" - Skadi, probably
[Confused]: Who even ARE half of these characters? Besides Nero, Achilles, and Ashiya Douman, I haven't seen any of the others!
[Victim]: Sounds like someone only watches Maverick's streams and skips story mode entirely.
[NerosThunder]: Wait, isn't Nero's outfit TOO cute?! What were you thinking, Max?! And these shorts are WAY too short! This sportswear is going to ruin my Nero's elegant thunder thighs!
[Confused2]: ...I have several questions.
[Protest]: I PROTEST! I strongly PROTEST! Why are there only 3 Spiritron Dresses for female characters?! And one of them has a CHILD in the costume design!
[CounterProtest]: That's because you haven't been supporting the game enough! Max, please ignore this person! Release MORE male Spiritron Dresses! We need them!
[Thirsty]: Achilles and Okada Izō, why are you wearing such THICK clothes?! One's going diving and the other's viewing flowers—wear something THINNER!
[Cultured]: Exactly! Achilles' wetsuit is clearly designed to cling when wet and outline his abs perfectly. I can't say more or I'll start drooling. Subtlety is best.
[Unwrapping]: Right?! Isn't Okada Izō wearing traditional layers specifically so we can UNWRAP him slowly? The joy of unwrapping a gift, sister—I can only say you're still too young. You'll understand when you're older.
[Gay]: Why does Ashiya Douman look so... inviting? Like he's specifically designed to—
[Cultured2]: That's also a masterpiece of character design~
One could only say that Tristan was the biggest loser of the night.
He was handsome—very handsome—and the vacation outfit looked genuinely good on him. But compared to the others, each with their own extremely distinctive and memorable aesthetic appeal, poor Tristan just didn't stand out enough to capture attention.
Fortunately, as Max's voice cut back in, everyone's attention shifted from the cosmetics back to the actual game demonstration.
"Now, this conversion toggle button in the upper-right corner allows us to switch between 'Fate/Zero' and 'Fate/Apocrypha' story modes.
But as you can see, currently only Story Mode is accessible for Fate/Apocrypha. The Single Player and Multiplayer modes for that expansion still need significant refinement and testing.
However, tonight's main focus is demonstrating the improvements and changes to the core 'Fate/Zero' experience.
So I'll just briefly walk everyone through a Ranked Mode match to show off the updates.
Of course, this account of mine is freshly created for tonight's stream, so I'll be using Emiya Kiritsugu—the character everyone's most familiar with—to demonstrate the new features."
Max's cursor hovered over the Ranked Mode button.
He clicked.
The familiar snowy landscape loaded once again.
[BackAgain]: "Are we back here again?"
[QuickLearner]: Upstairs commenter is very quick to learn and apply memes.
[Laughing]: I couldn't laugh at first, but your chat comments are making me crack up.
The stream was about to get interesting.
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