Chapter 12 Best Enchanter in the world
We decided to rest before departing.
During the night, I felt that familiar pulse of the system—like warm threads of light weaving through my body—signaling a level up. When I checked my status, my level had risen from 19 → 22, and I distributed the new points into my two weakest stats.
Status Update:
• Health: 150 → 170
• Stamina: 120 → 130
• Magicka: 220
The first rays of dawn crept through the inn's wooden shutters, spilling weak amber light across the room. Everyone else was still asleep, their breaths steady and soft in the cold morning air. I pushed myself up from the rough mattress, rubbing away the last traces of drowsiness, and quietly stepped out so I wouldn't wake them.
The inn was silent—just the faint crackle of embers dying in the hearth and the chill that clung stubbornly to the floorboards. I made my way to Delphine's room. It still smelled faintly of smoke and old parchment, and in the center stood her enchanting table, glowing with the faint, eerie blue of trapped souls.
Before touching anything, I pulled up my skill menu and assigned my perk points. Leveling up had given me three, meaning I now had five to spend.
Enchanting: Level 40
Perks:
• Enchanter (1 → 3): Enhancement strength 20% → 60%
• Fire Enchanter: Fire enchantments 25% stronger
• Frost Enchanter: Frost enchantments 25% stronger
As I focused, the phantom sensation of arcane energy tingled in my fingertips—like tiny sparks running across my skin. The table hummed softly, reacting to my presence.
I was in the middle of allocating perks when I heard faint footsteps behind me—the creak of a loose plank, soft but certain.
I turned.
Astrid stood there, stretching her arms above her head, her braided hair slightly messy from sleep. Delphine followed behind her with a cup of steaming herbal tea in hand, her expression already irritated despite the early hour.
Perfect timing—I had been meaning to ask her something.
"Delphine, do you have any Greater Soul Gems or anything higher?"
Delphine stopped sipping her tea and slowly narrowed her eyes at me, her lips curling into a sly, mocking smile.
"Oh? You're already using my enchanting table, and now you want to rob me too?"
I exhaled sharply. "Sorry. May I use your enchanting station—and do you have any Greater Soul Gems you could spare?"
Delphine smirked, lifting her chin slightly as if savoring my more polite tone.
"See? Much better. You may use my workstation… but materials? Absolutely not. Nice try."
Frustration rose in my chest like boiling water. I clenched and unclenched my jaw before I spoke again—this time choosing my words carefully.
"Look, our mission is dangerous. There are only three of us—we're not soldiers, and we're definitely not Dragonborn. We need every advantage we can get. And if you die fighting this dragon, won't your precious tools end up useless anyway? At least think about this seriously instead of letting personal grudges do the thinking for you."
Delphine froze. Her mocking smirk faded, replaced by a conflicted frown. She lowered her tea cup, staring down at the floor for a moment. The silence stretched just long enough for the air to feel heavy.
Then she looked up at me again—this time with softer eyes, a trace of guilt flickering there.
"…Alex, you're right."
Her shoulders relaxed as she let out a quiet sigh.
"I'm sorry. My pride could've gotten me killed. Thank you… for knocking some sense into me."
I let out a relieved breath and smiled, extending my hand.
"It's fine. Maybe we were both a little heated."
Delphine stared at my hand for half a second—clearly not someone who enjoyed admitting fault—then took it firmly.
"No… I should be the one apologizing."
Her grip was strong, warm, and honest.
The morning light continued to filter into the room, outlining the three of us in soft gold, and for the first time since yesterday… it felt like a real team.
Delphine crouched beside her storage chest, the old wooden lid creaking as she pushed it open. Dust puffed into the air, illuminated by the morning light streaming through the window. She muttered to herself while digging through piles of wrapped cloth, old straps, and half-forgotten trinkets. Finally, with a grunt of effort, she pulled out five Greater Soul Gems—each one glowing faintly with swirling blue mist—and set them on the table with careful clinks.
Then she lifted a slightly worn fire-resistant armor piece, its leather darkened from heat exposure. She placed it beside the gems and straightened up with a tired sigh.
"This is all I have," she said, crossing her arms. Her brows furrowed slightly. "Will it be enough?"
I stepped forward and picked up the gems, feeling their cold surface tingle against my palm.
"It's not enough for everyone," I admitted, weighing them thoughtfully, "but for the Dragonborn's gear, it's more than sufficient."
I turned toward Astrid, who was leaning casually against the table with her arms folded.
"Astrid, take off your clo—"
SMACK!
A sharp sting exploded at the back of my head as Delphine's hand slammed into me.
I lurched forward, nearly dropping the soul gems.
"Idiot!" Delphine barked, eyes blazing with disbelief. "What do you mean, 'take off your clothes'!?"
Astrid jerked in surprise, her cheeks instantly glowing pink.
She pressed a hand to her chest, looking between Delphine and me, flustered.
"H-Hey, warn a girl before you say something like that…"
Rubbing the sore spot on my head, I quickly corrected myself, waving both hands defensively.
"No! I meant your armor! Your armor! You can change in the next room. I'll enchant everything—your armor, weapons, and shield."
Astrid exhaled, her shoulders relaxing a little.
"Right… armor." She tucked a loose strand of hair behind her ear and nodded before heading to the next room, trying to hide her lingering embarrassment.
While she was gone, I picked up the fire-resistant armor Delphine had given me. The leather was stiff, with faint scorch marks and a metallic scent—proof of its enchantment. I examined the rune patterns etched into the lining.
"Delphine," I said, glancing at her. "Mind if I dismantle this armor to learn its effect?"
Delphine pressed her fingers to her temple and let out a long, resigned sigh.
She waved her hand dismissively, though her lips twitched with irritation.
"Do whatever you want. At this point, I've already given up trying to predict what you'll do."
I chuckled and placed the armor onto the table.
The enchantment was weak—barely around 10% fire resistance—so dismantling it wasn't a loss. Once I absorbed the effect into my knowledge, I would be able to add it permanently to future enchantments with far greater potency.
A few minutes later, Astrid returned.
She stepped into the room carrying her equipment in both arms—gauntlets dangling from her fingers, chestplate tucked against her hip, boots knocking together, and her pants and weapon balanced carefully on top. Behind her, her newly changed outfit clung close to her form, her hair now tied into a neat ponytail.
She approached me and set everything down piece by piece with a soft metallic clatter.
"Here," she said, brushing dust from her hands. "All of it."
Her gaze lingered on me, trusting and expectant.
I nodded and cracked my knuckles.
"Alright. Time to get to work."
Enchanting Results
I placed Astrid's chestplate onto the glowing surface of the enchanting table. The blue soul energy swirled lazily in its center like a restless spirit waiting to be unleashed. As I pressed a Greater Soul Gem into the socket, the gem cracked with a sharp clink, and light burst outward in spiraling threads.
The runes carved along the edge of the table pulsed as if awakening from centuries of sleep.
A warm golden glow seeped into the metal chestplate, crawling along its surface like living fireflies.
When the light faded, the armor felt heavier—denser—stronger.
Chestplate → +24 Health
A faint red aura shimmered around it for a second before vanishing.
Next, I placed Astrid's pants and boots on the table. Their leather surfaces were dull and worn from countless battles, but that would change in moments.
Two more Greater Soul Gems dissolved as I activated the enchantment circle. This time, the energy was different—cooler, sharper, tinged with icy blue flames.
Frosty tendrils slithered around the armor pieces, weaving together into intricate frost-patterns that flickered but never quite solidified. When the light settled, the leather gave off a subtle shimmer like heat distortion—strange for something that protected against fire.
Pants & Boots → +22% Fire Resistance
The air around them felt strangely warmer, as if the fire resistance radiated outward in a protective bubble.
Finally, I lifted Astrid's shield—a solid, battle-scarred iron piece—and positioned it in the enchantment field.
The table pulsed again, and a third Greater Soul Gem cracked open with a whispering hiss.
This time the magic flared upward like a contained explosion, fire and ice mixing into a spiraling vortex. Sparks danced along the shield's rim as glyphs etched themselves onto the metal in a circle.
Shield → +22% Fire Resistance
When I touched the surface, it was warm—comforting, like standing near a campfire.
My Own Gear
With Astrid's equipment done, I pulled out my gold ring, placing it gently on the table. The ring gleamed under the arcane light, amplifying the delicate patterns along the band.
A Greater Soul Gem dissolved in a swirl of violet energy that wrapped around the ring like mist.
The magic merged seamlessly into the gold, leaving behind a faint blue sheen.
Gold Ring → -9% Destruction Spell Cost
Next came my robe.
The enchantment circle lit up again, washing the cloth in a vibrant wave of mana. I watched as glowing threads stitched themselves across the fabric—patterns only visible under magic.
Robe → -9% Destruction Spell Cost
Skill Increase
By the time I was done, the enchanting table dimmed, as if exhausted by the rapid succession of powerful enchantments. Residual sparks drifted in the air around me like tiny drifting motes.
A familiar pulse ran through my body—the system's acknowledgment.
Enchanting Level 40 → 48
Eight levels.
Just like that.
I exhaled, wiping the sweat from my forehead.
Enchanting truly is easy to level… as long as you have the materials.
My fingers tingled, still buzzing with lingering arcane energy.
The room smelled faintly of burnt ozone, warm leather, and soul magic.
I looked down at the enchanted gear—the subtle glow, the heat shimmer, the runes etched by magic—and couldn't help but smile.
This was the power of being an enchanter in a world where Skyrim was no longer a game.
"Astrid, try on your armor," I said, stepping back so she had space.
Astrid nodded and began fastening each piece with smooth, practiced movements—straps tightening, buckles clicking, leather settling comfortably against her form. As the enchantments activated one by one, faint glimmers shimmered across the armor like ripples of heat and ice. Astrid's eyes widened in awe as she flexed her arms, feeling the surge of strength and protection radiating through her gear.
Before she could even speak, Delphine suddenly froze.
Her eyes went wide—so wide she looked like she'd just seen a dragon breathe fire inside her own room.
"You… you…" she stammered, pointing at me with a trembling finger.
Then, in a rush—
"Do you have ANY idea how rare someone with your enchanting talent is!?"
She stormed toward me, her boots stomping loudly against the wooden floor. She grabbed the scrap remains of the fire-resistant armor I dismantled earlier and held them up as if they were evidence of a crime.
"That armor I gave you is extremely valuable—and you broke it down without hesitation!"
I blinked. "…Really? It wasn't that hard."
Delphine's jaw practically hit the floor.
She leaned in, face inches from mine, disbelief twisting her features.
Her brows shot up, her mouth hung open, and her forehead creased so deep it looked like she was trying to solve a world-ending mystery.
"Listen carefully," she said, her voice low and intense.
She raised three fingers in front of my face.
"Even using the highest-grade Soul Gems, people rarely push enchantments past 15%."
She dropped one finger.
"Those who spend their entire lives mastering the craft usually top out at 25%."
Another finger lowered.
"And YOU—"
She jabbed her last raised finger into my forehead.
"Using only Greater Soul Gems, casually reached 22% as if you were spreading butter on bread."
She stepped back, spreading her arms wide, pacing in disbelief.
"What happens if you use a Grand Soul Gem?"
She looked at Astrid, then back at me.
"What if you use a Black Soul Gem!?"
Her voice echoed through the room.
I stiffened.
Because she was right.
In the game, pushing enchantments to ridiculous numbers was normal.
Easy, even.
But here?
This wasn't a game. There were limits. Rules. Reality.
Yet the system still let me break them.
My chest tightened with unease.
"I… uh… well…" I forced a laugh that sounded painfully fake. "I've been learning since childhood. That's all."
Astrid, already fully armored, stepped beside me with a proud grin.
Her cheeks were slightly flushed—and the way she puffed up her chest made her look like a cat bragging about her owner.
"See? That's my Ale—" She choked mid-word, panicked. "I-I mean, my comrade. Hehe."
Delphine stared at the two of us for a long moment, then sighed heavily and rubbed her head.
"Unbelievable…"
She shook her head slowly, then fixed me with a serious, almost commanding stare.
"You need to hide your abilities. Completely. If the Thalmor catch even a hint of your talent, they'll hunt you down, capture you, and wring every drop of power out of you."
A cold shiver crawled down my spine.
The thought alone made my stomach twist.
I did NOT want to end up in a Thalmor torture chamber…
Or live as a hunted fugitive, running for my life.
No thanks.
"…Alright." I swallowed. "I'll keep it secret. I promise."
Delphine exhaled in relief.
Astrid gently patted my shoulder, her expression soft—but her eyes clearly holding a silent "You'd better."
With everything settled, we gathered our equipment, packed our supplies, and stepped outside into the crisp morning air.
A horse-drawn carriage waited for us near the inn entrance, its wheels already dusted with frost, breath of the horses rising in white clouds.
We climbed in.
And just like that—
We headed toward Kynesgrove, where fate—and a dragon—awaited us.
Status
Perk point 5 -> 1
Main level 22
Health 170
Stamina 130
Mana 220
Enchanting: Level 40 -> 48
Perks:
• Enchanter (1 → 3): Enhancement strength 20% → 60%
• Fire Enchanter: Fire enchantments 25% stronger
• Frost Enchanter: Frost enchantments 25% stronger
if you want to support me and more chapters. please visit:
PA_TR_EO_N.C_OM/FRZ10
just remove all the underscore
