At this moment, in the Lord's Mansion...
"Mission accomplished!"
"Finally finished!"
Under Boss Jack's intense overtime, the 'Ashina Country' section of the Foreign Lands Chronicle has been initially completed. Everything is ready. Only the core is missing.
Of course, the Gloomy City's mere first-tier core can only handle a maximum of 1000 mental power content, making it impossible to fit the entire Sekiro remake into it. The difficulty of remaking this kind of semi-open world, highly free-roaming, large sandbox game is also greater.
Jack's work isn't just copying; it also requires optimization during the porting process to ensure the Secret Realm world presents better and more realistic effects. The workload is huge. It will definitely take more than ten days or half a month.
Even if all optimization work can be completed quickly, and even if the core has enough capacity to load the Secret Realm, Jack's mental power resources are not enough to fully port Sekiro. After all, monsters like the Sakura Dragon are not low in rank, and creating them requires a considerable amount of mental power.
Therefore, he spent less than two days creating the 'Ashina Country' prologue to get the Secret Realm running. In this prologue, the only scene Adventurers can explore is a water-drawing area. There are only a dozen or twenty characters and monsters in total, with the final BOSS being Ashina Genichiro.
The general plot is:
**[The protagonist, Uncle Wolf, infiltrates secretly, finds his master Hirata Kuro under house arrest, and then successfully withdraws from Ashina Castle. However, he is intercepted by Ashina Genichiro in the Reed Plains outside the city, leading to a duel.]**
This duel, in the history of games, is one of the most classic plot kills. The protagonist will have one arm cut off. The plot of the Ashina Country prologue ends here.
Jack believes that although the content is limited, with its unique art style and combat, it is enough for Adventurers to feel the style and characteristics of the Secret Realm. Especially the final duel, set against the beautiful backdrop of the Reed Plains, this extremely difficult, almost guaranteed-to-lose duel will undoubtedly provide an incredibly profound experience for the Adventurers.
This battle is a 100% plot kill. Regardless of the outcome, it is considered passing the prologue. However, if the Adventurers are strong enough and have tempered their skills through countless battles, it is not impossible to defeat Ashina Genichiro.
It's just that they're likely to suffer a lot. Based on Jack's understanding of this group of rascals, they will undoubtedly try everything they can to win this battle. Jack is very much looking forward to this, as for him, watching Adventurers struggle and be challenged while still enjoying it is one of the greatest daily pleasures!
So, he's a little impatient. He must quickly take down Gloomy City. As long as Gloomy City is successfully taken down today, tomorrow the Adventurers can challenge the "Foreign Lands Chronicle" Secret Realm!
Jack calculated the time. The Secret Realm was about to close, and the Adventurers' adventures were also coming to an end. So he routinely tallied the income. Today's soul crystal income was 4475. Gross mental power income was nearly ten thousand, and net income was 7230 points.
It's not hard to see from the mental power expenditure that today's soul essence production scale was quite considerable. However, the recovery rate was extremely high. Jack received the soul essence of a second Flame Thrower Tracker, along with 4 Witch Zombies, 3 Tank Zombies, plus 1 T-Virus mutated giant scorpion, and 1 G1 creature.
The total number of other one and two-star first-tier soul essences reached five or six hundred. Another day of great harvest! This wave of soul essence income greatly enhanced the military strength and war potential of Miracle City, making the already certain victory even more confident and almost impossible to fail.
Without hesitation, Jack began to summon monsters. He summoned all these high-quality soul essences through the monster camp. Thus, Miracle City now had two second-tier Flame Thrower Trackers, seven Tank Zombies, five Witch Zombies, one giant scorpion, and one G1—a total of sixteen high-quality monsters.
The mutated giant scorpion is particularly worth mentioning. This monster's soul essence was obtained by Moonlight Shines on Snow in the story mode. Its own strength is not the strongest in the territory, but it can be of great use in the upcoming battle. With its special ability, this battle will become easier. Not only will the outcome be without suspense, but it can also greatly reduce losses and increase gains—a pleasant surprise.
A few minutes later, Jack arrived at the Secret Realm Lobby. The Adventurers, having exhausted their energy, were no longer adventuring. They gathered together, their faces full of excitement, discussing the Secret Realm content and sharing their adventure gains.
From their exhilarated and joyful expressions, it was clear they were very satisfied with today's adventure experience, though a little unsatisfied. The most talked-about adventure today was undoubtedly Moonlight Shines on Snow's story exploration and what the Hammer Pig Chicken Dog Team discovered in the level just now.
Although they didn't clear it in the end, they gained a lot, and it was very valuable. At this moment, the Adventurers were discussing the origin of the Tyrant Zombie and researching the possibility of recruiting several Tyrant Bros to join their team to assist in clearing the levels. They were also analyzing the various fragmented pieces of information obtained in the story mode, examining the relationship between Marcus and the leech monster, and speculating whether Rebecca and Billy could escape, as well as the possibilities for subsequent plot development.
The little web administrator Nancilia and the Adventurer Forgotten River Wanderer, sent from Tianyun City, also joined this lively discussion. The atmosphere was quite lively.
"Lord."
"The Lord is here!"
When Jack walked into the hall, the eyes of the Adventurers immediately lit up. Like crazy piranhas discovering prey, they swarmed over.
Cat Meow Meow exclaimed, "The Raging Tide plot is so exciting! How did you come up with it? I now suspect this isn't a Secret Realm at all, but a world that actually existed."
White Little Deer asked, "Why did the train go out of control and crash into the abandoned secret base? Why did the leech monster turn into the old man Marcus?"
"The third level is a classic!"
"Who would have thought the Tyrant Zombie could be controlled?"
The reaction of the Adventurers did not surprise Jack at all. These people were now like fanatical fans, eager to extract information and intelligence from the creator's mouth.
Of course, Boss Jack maintained professional ethics. He would never answer anything that might involve spoilers. So, facing the barrage of questions, he replied, "This Lord cannot reveal any information in advance. But the answers you want to know can be found in the Secret Realm."
Teasing! It's too much of a tease!
The Adventurers were all scratching their heads in frustration. However, many Adventurers also expressed support, such as Time Traveler, who enjoys studying plots and stories.
"Everyone calm down. It's more interesting to dig out the plot and secrets yourself. Wouldn't it lose a lot of fun if the Lord spoiled it in advance?"
"That's true."
"Lord, you can only hide it for a few days."
"With our ability, we can definitely dig it all out!"
"The problem is, how the hell am I supposed to get through these few days? Can I even sleep?"
"Damn it! I feel like after experiencing the role-playing story gameplay of Doomsday Frenzy, I can't play other similar Secret Realms anymore."
"Nonsense! After enjoying delicacies, can you still swallow pig slop?"
The Adventurers realized something was wrong. Miracle City is simply irreplaceable. Once they get used to the quality of the Secret Realm, how can they adventure in other places in the future?
"I can't even imagine."
"What if Miracle City is gone one day..."
"Bah! Don't be a jinx; how could Miracle City disappear?"
"Miracle City must flourish forever and ever!"
Jack listened to the Adventurers' discussion and felt a sense of accomplishment, but at the same time, he couldn't help but inwardly grumble. These country bumpkins really haven't experienced anything good. The plot of the Resident Evil series is indeed excellent, but at most, it's just a classic. It probably won't enter the ranks of divine works.
Overall, it's at the level of a Hollywood popcorn blockbuster. In Jack's view, it's relatively cliché and lacks much depth. Even so, it can still make the Adventurers infatuated and mesmerized.
Of course, this is a good thing. Precisely because divine works are scarce, Miracle City has great potential for the future. Jack's Sea of Inspiration has countless divine works stored, featuring numerous works with more shocking scenes, better settings, more exciting plots, or deeper connotations and more interesting gameplay.
Moonlight Shines on Snow couldn't help but ask, "Although the Raging Tide levels and story chapters are already excellent, I am still very curious about your next Secret Realm plan. I wonder if you could..."
She just asked casually, not expecting to actually get any spoilers. However, Boss Jack didn't play by the rules. He thought for a moment and felt that he could reveal a little in this regard.
"Although the levels and plot will not be updated in a short time, the gameplay of Raging Tide is far more than just levels and plot."
Jack said, "This Lord expects to add an arena mode to the Raging Tide Secret Realm as a supplement to the gameplay after completing the second Secret Realm."
What? Arena gameplay!
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