Chen Ba couldn't trust the system.
The painful lesson from "Star Emperor" made him hesitant to entrust certain core game functions or code to the system for generation and optimization.
There's no denying...
The system's underlying core is indeed powerful; for instance, the performance boost in "Star Emperor" is something he couldn't achieve in ten years.
But precisely because it's so advanced, if there are any bugs or errors, Chen Ba simply can't modify them.
Moreover, sometimes he doesn't even know where the problem lies and has to rely on players to discover them.
"Let's first make a game..."
Chen Ba felt he shouldn't develop the bad habit of relying on the system. It's fine if the system is reliable, but if it fails and he's dependent on it, isn't that akin to courting disaster?
There's a core algorithm for automatic NPC generation, which he saw a top industry figure teaching in a post on the Dream Building Forum.
