Cherreads

Chapter 84 - Revealing some things I had planned

Since someone asked, I'm writing this to just roughly tell what i had planned for the future. Specifically abilities wise.

Basically, in the 2nd Nightmare, Kieron and Caster's soul mess would have been fixed through certain ways, and it would essentially merge their souls. Giving Kieron 2 aspects instead of one.

(I'm also explaining all of the abilities so it will be lengthy).

(Most of this is a copy paste, so i apologize if it doesnt make proper sense, though i did proof read it to make sure it does. As you know i had a lot of the ideas in my mind while writing the abilities too and might have forgotten to describe certain things.)

Dormant Abilities: [Ingress], [Information Control]

[Ingress]

Ingress is an ability that allows its wielder to enter and exit states of being, whether their own or those of others. Ingress literally means an act of entering.

It has many applications of Entering and Exiting:

1) State of motion: The wielder can enter or exit motion, controlling acceleration, deceleration, velocity, top speed, direction of motion etc. (normally would have unlocked at dormant)

2) State of Intangibility: A wraith like state (just like the ones true grazes have). Very stealthy. At awakened stage after the attribute evolves a little more.

3) Displacement: The wielder exits their current position or spatial state and enters another. This could manifest as short-range teleportation (or long ranged if complied with necessary abilities), escaping restraints, or displacing an object from its current location. I feel like this is a natural upgrade as the previous ones deal with the spatial aspect too. (At ascended)

4) Soul Seas: Self explanatory. Can enter and exit soul seas. (At awakened, along with the awakened ability grazing would be how it was initially supposed to work).

[Information Control]

Can inject and extract information from anything, living or non-living, through physical contact, and even from abilities that he personally experiences. (Makes him a better weaver cuz of it, like sunny's 4th shadow step allowing him to become some memory). Not all of the information can be taken though. The extracted information goes to the library in the soul sea, not his mind directly, so he has to read them later.

Can also distort information like sensory information, mental state, thoughts, a target's words, actions, or intent at the level of an ascended.

Can distort abilities as well, although to a lower extent.

At later levels though they'll unlock the ability to be able to distort their surroundings or nearby objects that are not tied to an 'entity'. Distort the rules of Aspect powers, as well as better distort their actions. They can even distort and isolate an area from the real world temporarily. 

At saint level, or maybe after some mastery at the master level, will be able to forge fake information to inject in things as well. 

All these forgery and distortion won't ACTUALLY change the objects but will make it appear so temporarily. 

Awakened Abilities: [Grazing], [Concealment]

[Concealment]

Can hide information in plane sight, make themselves appear invisible to everything. Conceal traces that they'd leave behind, making hunter type abilities useless. Can mislead divinations to an extent, though Caster doesn't need it due to fourth wall.

Can make people forget specific things at higher levels like saint and above. (information control can't make people forget specific things)

[Grazing]

Can graze souls.

There are two kinds of grazing.

First is simple grazing, that will deal soul damage. It is more effective if done in the soul sea.

Second is sacrificing a core to entrap someone by grazing their soul. This will allow him to utilize their abilities and attributes at will. Using these grazes doesn't force the flaws of the souls on him.

Grazing is the aspect ability, but utilizing the grazes isn't exactly like using his aspect ability, so his flaw doesn't activate with it. (Also grazing souls does not mean that the souls are being killed or destroyed. They just become a part of his soul). Grazes, don't have a physical manifestation.

It is possible to sacrifice more cores to a graze, key is that the cores need to be fully saturated. It will make the abilities more potent. Once the number of cores reaches 7, the graze will transform into True Graze, getting a physical body. The body can be anything.

The most important thing is that, the true grazes will have their own sense of self and will, only thing will be that they will be under him. But the thing that makes them so good is that Caster can channel his powers to them, and channel their powers to him. Basically making his grazes an avatar of his. He shares their senses as well.

True graze's class will always be titan, but the cores will be completely empty [0/7000], unless they sacrifice a core, like mordret's true graze, [0/6000] or something. They can absorb soul shards to increase their saturation.

Grazes are just ghosts who retain their soul and shadows, but unable to express their might without a medium. That is what his ability grazing allows him to do.

True Grazes, while they get a medium personally, without Caster, the bodies they get, they can still turn into illusory ghost-like beings that grazes are. Allowing them a high level of mobility through it.

The way to increase their rank, without the spell, would be by Caster sacrificing a core of his. For example, becoming supreme will require Caster to sacrifice a supreme core of his, to enhance the seven transcendent cores of the true graze. Well, supremacy would require more than just that, but it works that way until transcendent.

Grazes don't have flaws.

Two grazes can be merged before they have become a true graze. Two devils and above grazes can't be merged.

(Mordret will be a 6/7 graze, since he is a terror. Caster will have to use one core to graze him, and another core to make him reach 7/7 to become a true graze.)

Runes of Grazes and true grazes don't show things about their previous life. Only things about their attributes and abilities.

Caster can enter the soul seas of all his grazes and true grazes.

Grazing extracts memories. Gives a bit of it to caster, the rest of it is saved in the library.

Merging grazes does not add up their abilities into one graze. It evolves the abilities with the concepts of both of grazes. Number of cores add up though.

Evolution through cores is a potency and efficiency advancement.

Upon reaching the status of a True Graze, the graze itself will be able to store essence.

Ascended Abilities: [Severance], [Mystification]

[Convergence]

The ability to bring separate things, forces, or conditions toward a common point or state.

Physically: Bring objects together.

Motion: Converge the trajectories of multiple projectiles upon one target. Not just limited to projectiles of course. Very keen combat applications

Energy: Gather dispersed heat, light, magical or any kind of energy into a single point. This will not create the energy of course, but rather gather it from the surroundings.

Mind: Converge fragmented thoughts or conflicting intentions into a unified state. Improves thinking speed and gives inspiration essentially.

At perhaps the sovereign stage it would also allow for Spatial: Make multiple distant locations converge upon one destination temporarily, sort of like a portal but not exactly.

 

[Mystification]

able to draw power from the different mysticism knowledge they grasped, and through that, create all sorts of magic. As long as he has knowledge about something, he can create it.

These abilities, however, are almost always utility based, or well… better to be utility based. Because offensive abilities aren't very potent at all.

This is practically "enchanting" however, it works on people as well, well, at the moment only on himself.

Once he reaches the saint or supreme stage he'll be able to mystify other people as well.

If it's a consciously mystifying them, then the ability will be stronger, if its permanent, the ability will be weaker.

Its basically an upgraded version of information injection of the dormant ability.

Transcendent Transformations: [Aroa's Requiem], [Information Transformation]

[Aroa's Requiem]

Ability from tbate, restores things and people to their previous states. (It's a transformation ability because it can transform other things and people.)

 

[Information Transformation]

He will be the ability to transform into a pure torrent of Information and reform later to bypass any obstruction as well as transform into various symbols and words that can be either mystical or ordinary (mystical due to his ascended ability)

In this state, his Information can be divided into multiple streams, granting him the ability to influence different areas simultaneously while being very hard to kill.

This transformation will have different stages to it.

Half Information transformation would leave corporeal traces, allowing him to be vulnerable but at the same time do sensory injuries. Just sensing him in any way would injure them, especially the aspect they used to sense him with.

Quasi Information transformation would be even less corporeal but sensory injury would be minuscle. But it has its own advantage, it is that, the partial corporeal state would be just enough to be invisible without any special ways to sense him.

Pure Information transformation is of course even harder to sense, but against most, that is just overkill.

Supreme Abilities: [],[Information Manifestation]

Its the ability to impose information upon existence. It can take an idea, and with enough information on it, the idea can be manifested as a tangible object or even abstract phenomena.

The wielder compresses information into a concentrated form before releasing it into a target or the surrounding world.

(there's of course limits that i would have explored had i continued writing.)

Like within someone's mind, this information can be manifested as a destructive idea, a contradiction, or a paradox that gradually dismantles the victim's ability to reason coherently. As their understanding of reality becomes increasingly compromised, their thoughts descend into confusion, irrationality, and eventually depravity. Such deterioration is not instantaneous it but it depends on the nature of the information, the victim's resistance, and the time allowed for its effects to develop.

There's other applications too,

information can be given physical expression. A proposition may manifest as an explosion (i like to call it Concept bomb since the nature of the explosion depends on what information was used for it.)

The wielder may even forge false information and impose it upon reality, creating phenomena that should not exist.

However, manifestation is governed by informational accuracy. The more accurately the information describes or corresponds to reality, the more coherent, stable, and complete its manifestation becomes. Falsehoods can still acquire physical form, but their manifestations may be flawed, unstable, incomplete, or self-contradictory. The greater the discrepancy between the information and reality, the more difficult it becomes to sustain the resulting phenomenon.

Domains: [Nexus], [Knowledge]

[Nexus]

Everything that interacts with something else becomes part of a vast network of relationships.

Everything that Kieron does or interacts with becomes a network of sorts. That massive network with Kieron as the epicentre is the basis of this domain. Every single interaction itself is what forms the network. As a result, the stronger the focus of interaction, the stronger the connection. This causes him to continuously strengthen his nascent domain as he grows stronger.

The same people can be part of the network millions of times and will also be smaller epicentres of the network.

Interaction with Kim Dokja is a VERY major strengthening in his domain. It almost (by itself) made it reach the threshold for supremacy.

Just other people KNOWING of him also strengthens his domain, and since it's permanent, after people finding out, even if they die or forget, the strength remains.

It's literally impossible to weaken this domain.

 

[Knowledge]

all forms of information that he gets will strengthen his nascent domain.

Some information is stronger than other information.

Like sorcery is one of the stronger ones, memories of high ranked beings is also strong.

Extracting information using his dormant ability, learning sorcery, extracting information from his grazes in the soul, are all ways of forming the nascent domain.

All the information he accumulates is saved in the same library that is inside of his soul sea. The larger it gets, the stronger the domain is.

The people who are marked by him (through his information control) are also part of his domain, and a lot of their information (including memories) will be saved inside of the library. Though as long as Kieron doesn't look through them himself, he wont find out their information.

Well, if Kieron tries to look either ways, one can't hide much from him anyways.

Describing the two aspects in brief to show their progression.

Aspect 1 (Caster's side): Entering, Exiting, Grazing, Converging, Reversing, .

Aspect 2 (Kieron's side): Information control, info hiding, info conjuring, info transformation, into manifestation.

I also have an old word doc for the aspect legacy but this isnt exactly how i planned for it to go. I can't find the newer one so I'll just share this.

Aspect Legacy

Aspect legacy: [Fragments of The Final Wall]

Aspect legacy description: (Create a description for this)

First Relic: [Claimed]

(got due to already having a wall fragment. As soon as he gets the aspect legacy, the first relic is already claimed. It's the fourth wall)

(gets at dormant)

Second Relic: Unearned

Wall: [Wall of impossible communications]

Wall description: Allows soul serpent like connection to share abilities of Caster (later on). The person marked won't become part of his domain just like that, and hence anyone can be given this mark of communication. Allows for communication between two people through a chat system.

(unlocks at awakened stage)

Condition to get:

Third Relic: Unearned

Wall: [Wall that Seperates good and evil]

Wall description: Creates a will that is unaffected by the biases of good and evil. Hence, his will be neither good nor evil, it will represent the grey area in between them. Effect basically is that it "Creates" a strong will early on.

Fourth relic: Unearned

Wall: [Wall of Stories.] (Discarded idea, TOO many abilities to focus on)

What this wall will do is basically allow Kieron to use fables he obtains for special effects like in ORV verse.

This wall's basic effect will be to strengthen the will. Stories will just strengthen it. But certain stories will give his will special effects in certain situations.

 

5th relic:

6th relic:

 

Seventh Relic: Unearned

Wall: [The Final Wall]

Wall description: Amalgamation of every wall in existence. Needed for [REDACTED]. (Don't ask what this is, i forgot too T-T)

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