The next few hours passed in a blur of careful comparison and reluctant compromise.
Zeph moved through the various skill sections with his digital cart, scanning items and then removing them when he did the math on his remaining credits.
[Long-Range Skills]
He found himself staring at [Wind Blade - Rank D] for a solid ten minutes.
Cost: 10,000 credits
Effect: Swing weapon to release compressed air slash. Range: 10 meters. Damage: 40% weapon damage. Cooldown: 5 seconds. Cost: 20 MP.
"Basic ranged option for melee fighters. Won't replace a proper ranged specialist, but provides tactical flexibility when closing distance is disadvantageous. Popular training skill at Academies due to low MP cost and quick cooldown."
It was practical. His axe was purely melee—this gave him at least some option for enemies that stayed at range or flew.
'40% damage at 10 meters. Not great, but better than throwing rocks. And only 5-second cooldown means I can use it frequently.'
