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Chapter 452 - Chapter 452: The Arrival of Adventurers

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Chapter 452: The Arrival of Adventurers

April 27th.

Bay Territory.

Underdark.

The air was dry, and the ambient brightness was rated at -4 (80% dimmer compared to a sunny day).

The field of vision was dim and blurry.

Within the expanding forward base, high-hanging lights infused with Light Spells illuminated the area brightly.

At the newly established teleportation zone...

Hundreds of adventurers appeared simultaneously.

As they regained consciousness, the sounds of noisy chatter filled the air.

Chris glanced at his companions to ensure they were all present.

The Bay Territory's teleportation array had proven to be quite reliable.

Waving to his curious companions, Chris checked the nearby markers and led the way, saying:

"Don't go near the work areas of these engineering golems to avoid accidents and dangers."

"Some of you might already know this, but for those who just arrived in the Bay Territory, make sure to visit the Adventurer's Hall. It'll solve any problems or issues you have."

The teammates behind him gazed expectantly at the pitch-black ceiling above.

Apart from occasional faint fluorescence, the environment was engulfed in darkness.

They vaguely felt that the much-anticipated Underdark wasn't as "beautiful" as they had imagined.

Some of the newly arrived adventurers curiously observed the various unfamiliar engineering golems.

A group of children dressed in mage robes caught their attention.

"Are they all spellcasters?"

"Most of them are just mage apprentices, but I can already see several formal mages."

"The Bay Territory's training model is so strange. Don't they keep them in mage towers?"

"Haha, you clearly haven't spent time at the Professional Training Academy. Once you visit, you won't ask that question anymore."

"Exactly. Besides paying basic training fees and earning achievements, you'll receive unparalleled training."

"I stayed at the Professional Training Academy for two weeks and advanced from Level 5 to Level 6, becoming a mid-tier professional. That's why I qualified to come to the Underdark."

"Is it really that good?"

"…"

Listening to the other adventurers' discussions, Chris felt an overwhelming urgency in his heart.

Elsewhere, adventurers were treated as mere cannon fodder.

Only the Bay Territory offered such excellent conditions.

Many adventurers knew Chris had close ties with the Bay Territory.

Moreover, he often shared "inside information," so they were eager to greet him and build rapport.

Soon, they arrived at the newly constructed Adventurer's Hall.

The Adventurer's Hall was casually enclosed with wood.

However, this didn't dampen the adventurers' enthusiasm as they swarmed in.

At the center of the Adventurer's Hall, a magical projection displayed various tasks.

Sharp and capable staff introduced the most important and dangerous tasks to the newly arrived adventurers.

"Capture/Eliminate Drow Commander Sera: 3000 achievement points × 4 participants, plus two high-tier enchanted items."

"Sera Information: Level 16 Extraordinary Ranger."

"Weapons: Adamantine Scimitar, Adamantine Whip, Adamantine Dagger."

"Mount: Six-legged Lizard."

"Note: Possesses multiple magical items and spell scrolls, with an estimated 30 drow subordinates."

Chris immediately eyed this task. While the high-tier enchanted items were rare, the 3000 achievement points were the real temptation.

According to the Bay Territory's straightforward achievement exchange system, eliminating or capturing Level 1-5 professionals only earned 1-5 points.

Mid-tier professionals yielded slightly more, offering 10 times the points of entry-level ones.

This was how ordinary professionals earned achievements.

Gaining such a large number of points at once could significantly enhance Chris's strength.

Furthermore, Chris had heard that the Bay Territory could help people break through their limits in strength and potential.

Given the Bay Territory's modus operandi, once the technology matured, achievement points would undoubtedly become the standard metric.

You could never have too many of those!

Other adventurers also lit up with excitement, realizing this task was unmissable.

However, the newer adventurers found the task's difficulty intimidating.

After all, they were just mid-tier adventurers. Could they truly eliminate or capture an extraordinary-level enemy?

Chris, on the other hand, remained calm because he knew the Bay Territory never issued suicide missions.

Sure enough, the staff promptly provided additional information:

"Now, let me share some detailed information with everyone."

"Most drow are highly sensitive to bright light."

"We have Light Scrolls, enchanted items, and various combat supplies available."

"Drow are proficient with poisons. We offer a range of affordable antidotes and related potions."

"These are their potential escape routes…"

"For every section you clear, you'll receive partial rewards."

"Given the target's high danger level, participating teams must have an average professional level of 13+."

"Teams that don't meet the level requirement can take on other tasks…"

"Currently, we offer missions to hunt and capture gnolls, eliminate and trap magical creatures, and gather magical plants and materials, among others."

Hundreds of adventurers quickly found tasks suited to their abilities.

After stocking up on supplies and specific materials, they set off on their missions.

Self-proclaimed as the "Sharp Claws of the Bay Territory," the adventurers began operating in the Underdark.

The first batch of adventurers to arrive were mostly mid-tier elites, with a significant portion being high-tier adventurers.

Backed by the Bay Territory's full support, they showcased excellent "professional" skills, swiftly eliminating residual gnoll forces and threats.

Additionally, Alice's newly formed high-tier adventurer team surprised Matthew before May arrived.

They captured Drow Commander Sera!

They had excellently completed the Bay Territory's high-difficulty mission and began extending their influence beyond the controlled areas of the Underdark.

They would face drow and dangerous creatures from the Underdark.

Amid life-and-death trials, they would return with their mission targets and rewards.

Matthew raised the monthly reward cap for adventurers to 2 million gold coins!

Thanks to these adventurers' relentless efforts…

More information, materials, and resources started flowing from the Underdark to the Bay Territory.

Their capabilities were extraordinary, and they accomplished tasks with exceptional efficiency.

In just a few days…

The Bay Territory acquired a new medium copper mine, a small tin mine, and a saltpeter mine.

They discovered dozens of resource points for magical plants and materials unique to the Underdark.

Over 30,000 gnolls were captured.

More than ten transformation camps were established to "train" these gnolls.

The Bay Territory was rapidly consolidating its control over the Underdark.

With time on his hands, Matthew was finally ready to meet the captured Drow Commander Sera.

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