Cherreads

Important and Helpful Information

• Monster Threat Level

- White Threat Level: Friendly and peaceful towards humans, often seeking to coexist or even assist them.

- Blue Threat Level: Neutral, non-aggressive unless severely abused or provoked, and will generally avoid confrontations.

- Green Threat Level: Neutral, retaliates only when attacked first and may hold grudges against those who harm them, but will not initiate violence.

- Yellow Threat Level: Hostile, threatens individuals or small groups, but can remain neutral or even friendly if left alone or appeased.

- Orange Threat Level: Aggressive, attacks humans on sight, threatens villages, towns, or cities, and will pursue its targets relentlessly.

- Red Threat Level: Enraged, always attacks humans and human societies, threatens entire districts, provinces, or regions, and will stop at nothing to destroy its enemies.

- Purple Threat Level: Extremely aggressive, attacks to kill, willing to risk own life, threatens entire nations, and will employ ruthless tactics to achieve its goals.

- Grey Threat Level: Malevolent, seeks to enslave and torment humans, threatens entire continents, and will use cunning and manipulation to achieve its twisted desires.

- Black Threat Level: Extremely malevolent, seeks to annihilate humanity, threatens global devastation, and will employ apocalyptic tactics to bring about a catastrophic end to human civilization.

• Proficiency Level

- Novice

- Beginner

- Intermediate

- Advance

- Proficient

- Exceptional

- Expert

- Master

- Perfect

• Affinity - Determines the type and nature of the ability.

- Manipulation / Manipulator (yellow)

- Enhancement / Enhancer (red)

- Conjuration / Conjurer (blue)

- Summoning / Summoner (orange)

- Alteration / Alterer (brown)

- Morph / Shifter (purple)

- Support / Supporter (green)

Special Affinity: Sacred (white) | Forbidden (black)

- Forbidden: None of the affinities. Completely different.

- Sacred: All types of affinity.

Monster/Weapon/Body/Mind/Ability Stats

Abilities or ''Conquered Abilities'' are powers that people can obtain once they touch the Sacred Statue. The statue will awaken their greatest fear and manifest it in accordance with their perspective of fear.

And once they conquer this fear, they can use it as their power, the Conquered Ability.

But to determine the quality or potential of the Conquered Ability, one has to look into four important factors of the ability, concerning its Rank, Rarity, Grade, and Affinity.

On the other hand, the same measurement is used on Weapons, Monsters(pet), acquired Bodies, and acquired Mind.

Rarity (name color) -Rarity measures an item's uniqueness, exclusivity, and versatility, reflecting the challenges and opportunities associated to find it. Although rarity doesn't guarantee superiority, rarer items often possess greater value, offering complex applications and requiring greater skill to master or control to use.

• Common (brown): 80% of the total count.

• Uncommon (blue): 15% of the total count.

• Rare (green): 4% of the total count.

• Unique (yellow): 0.8% of the total count.

• Epic (orange): a thousand in all type / species is found in every generation. Found only in a certain specific space.

• Legendary (red): Only 1-100 of that species / type is found in every generation. Found only in a certain specific space.

• Mythical (purple): only 1-10 of that species / type is found every generation. Found only in a certain specific space.

Special Rarity: Forbidden (black) | Sacred (white)

Grade (star count) - Determines the number of skills that can be used. A higher Grade enable access to more skills available. Notably, Grades can only be upgraded through enchantment with rare and specialized stones.

• Ordinary ★ (0 passive, 1 active)

• Decent ★★ (0 passive, 2 active)

• Superior ★★★ (1 passive, 3 active)

• Great ★★★★ (1 passive, 4 active)

• Excellent ★★★★★ (2 passive, 5 active)

• Outstanding ★★★★★★ (2 passive, 6 active)

• Exceptional ★★★★★★★ (3 passive, 7 active)

Special Grade: Forbidden | Sacred

Rank (star color) - The Rank of an item determines the level of skills that can be use. This dynamic measures upgrades through repeated use and experience over time. As an item's Rank increases, its combat prowess and access to advanced skills also improve.

• Mortal (F rank skills) bronze star

• Magic (E rank skills) silver star

• Elite (D rank skills) gold star

• King (C rank skills) crystal blue star

• Disaster (B rank skills) diamond star

• Immortal (A rank skills) rainbow star

• Divine (S rank skills) chrome star

Special Rank: Forbidden (black) | Sacred (white)

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