After that I finished the ascension of the midget by getting rid of his dwarfism before going to the first of the six Eridian sites uncovered by the league so far. As it turns out having a legion of zealous midgets scouring the planet makes finding these places WAY easier than normal, who knew? Naturally the places were left untouched for the most part and even still buried as the league found them, marked the locations and the fucked off rather than digging them up.-
'Pretty sure I told them to excavate the places but whatever.' I thought with a shrug as I crouched down and began to carefully turn the stone and sand to energy.
I didn't need an excavator thanks to this as fully exposing the ruins took little time, an afternoon at most. Of course I had to be careful not to damage any of the Eridian made stuff which took serious control but other than that I had no problems at all. Once fully exposed the ruins purpose was clear as it was a Seraph manufacturing station. Yeah the Eridians didn't just use fabricators for this process, well not ones like my own that is.-
What they used were these sort of miniature obelisks that looked to be made of pure carved stone but in fact had the actual "spawner" inside it. Made the creation of Seraphs look like a magic trick since to those not in the know it looked like a rock glowed and then a Seraph manifested. The reason the Seraphs weren't made with fabricators like my own was because those fabricators were used for more made to order work and using them on mass produced Seraphs was downright wasteful.-
Even long buried as these "spawners" were they activated right up with no problem once the energy supply was restored. The Seraphs that popped out were quite hostile though which was simply no good if I wanted to use the "spawners" for myself. I destroyed these first few Seraphs as a result before carefully excavating the tech from within the stone. Naturally the Eridians had an interfacing port on the device for when they themselves programmed the parameters the Seraphs being spit out would follow. I took the device into my house and used my new crafted Eridian interface device and plugged the new/old tech into it.-
Immediately I got a holoscreen full of complex programing code in that unique Eridian flavor that I then ran through a translation program piece by piece to fully decode the whole thing into a computer language I actually knew. As an added bonus I also got a reverse method to learn how to program using the Eridians code language. Obviously I didn't get the full extend of that coding languages rules and syntax from this one device but I definitely had at least a good quarter of it if not slightly more.-
To fully complete it I'd need access to either a database or several varied uses of the coding at work. Still I had enough to go over the code in the "spawner" and using my interface device change the targeting and command language for the next Seraphs spawned by it. To get the most use out of the "spawners" though I'd need to return them to where I got them and reconnect them to the ruins power and dimensional material stores. With those attached to this "spawner" I could clean out the stores of materials stored in the ruin AND get several loyal Seraphs of my own.-
After that the ruins wouldn't hold any other value, for me at least. It was rather amusing when my friends showed up to rest for the day only to all come face to face with seven fully active Seraphs floating about the inside of my house. I had to stop them from opening fire long enough for me to explain what the fuck was going on.-
"You mean to tell me you can just create and control these things now?" Roland asked for clarity.
"To be fair I could always create them but I didn't because it was a waste of my resources. Controlling them only extends to the ones spawned from the reprogrammed "spawners" so don't expect me to just walk up to any wild ones and get them to back down." I said with a shrug.
"Still, damn man. This is practically free soldiers who follow orders to the letter and have advanced shielding and weaponry. They also have no fear of death. Add enough of these to any army and it'd become a serious threat to most companies armies." Roland said seriously.
"I am well aware of that. But you gotta admit this is pretty damn cool!" I said with a grin.
"Hell yeah it is!" Brick agreed wholeheartedly.
I went to the second set of ruins next and was left almost empty handed as it was just another warrior trial ground with an elemental artifact in the fire flavor as the prize for winning. The artifact was decent I suppose but considering I could just make the damn things not really that useful to me. I ended up just tossing it into my now well stocked armory and forgetting about it. The third ruin was a historical record site that I spent a whole Pandoran week at studying the various vague things the Eridians left behind.-
The aliens were not a straight forward people and the little I translated spoke in soliloquy and riddle. Most of it was describing a great enemy of some sort that winked out stars. All very fascinating but not particularly useful to me without context to understand what was being explained. It was like looking at a description of a chicken if you had no clue what that was. Only in this case so much worse as clearly whatever this was being described was a seriously dangerous thing.-
I sent the sites coordinates to Tannis in the end while I left with more questions than answers. I took a break to whip up a new gun prototype of the epic quality that shot sticky bullets that did no damage until you reloaded in which case they exploded. That might sound useless but that was easily twenty miniature grenade like explosions going off simultaneously. Even I would probably feel a sting from something like that or maybe I wouldn't. Hard to tell what exactly my bodies tolerance for damage was these days.-
The fourth ruin proved finally useful as it mentioned the existence of a "great vault". The riddles and round about wording made it hard to fully understand but this great vault was different from all other vaults apparently. There was a strangely firm finality to the way the vault was described like it was the last of them all. I couldn't understand it though. Did this mean they had succeeded in sealing away the anomalies in their entirety? Was that why they up and vanished for no known reason? It made sense I suppose that they'd no longer feel the need to stay when they solved the problem.-
Still this ruin didn't satisfy me at all but left me wondering what exactly was in this great vault. Surely something of great power but that could also be said of literally every other vault monster so clearly there was something special about this one.
'Maybe it's whatever that other ruin was mentioning?' I pondered finding the idea plausible.
https://www.pa treon.com/user?u=81578854#:~:text=pa treon.com/pa treon_loskro
_______________________________________________
Alexander Drake
Lifeforce: 1,439,172
Integrated Traits: [Clever mind-Rare grade],[Enhanced senses-Epic grade]X2, [Energy projection-Legendary grade], [Superior vitality-Epic grade]X3,[Lesser dragon breath-Epic grade],[Regeneration-Epic grade]X2, [Disease resistance-Epic grade],[Amphibious lungs-Uncommon grade], [Thermal sensing-Uncommon grade], [Water resistance-Common grade],[Active camouflage-Epic grade], [Eridian engineering expertise-Mythical grade], [Efficient lungs-Rare grade]x2, [Biometallic bones-Epic grade], [Quick thinking-Rare grade], [Minor spatial awareness-Epic grade], [Adrenal rush-Rare grade], [Mechanical engineering expertise-Rare grade]X3, [Gunsmithing expertise(degrading)-Common grade]X3, [Mechanical Savant-Epic grade], [Embodiment of destruction(partial)-Mythical grade], [Demi-god body-Mythical grade], [Martial savant-Legendary grade], [Tinkering instinct-Rare grade], [Phase-god(Incomplete)-Mythical grade], [Impenetrable hide-Legendary grade]
Stored traits: [Agelessness-Legendary grade]
