After Ren led them for days—days in game time, though only hours in the real world—to clear multiple elemental dungeons, the players of White Unicorns finally grew comfortable with his presence.
Honestly, was it even possible not to get used to him?
All they had to do was stand in a safe corner, avoid getting in his way, and watch as Ren did all the work like a well-programmed killing machine. Half the time, their biggest task was simply staying alive long enough for the announcement to include their guild's name.
For the regular members, it was almost like a paid vacation. They admired Ren openly, praising his overwhelming ATP, his boundless MP, and the long list of spells he seemed to pull out of thin air. He was like a walking cheat sheet to the game.
But admiration was not shared by everyone.
The commanders… they struggled.
